Jos tiedosto löytyy palvelimelta, voit linkin takaa tarkastaa, josko tiedosto on indeksoituna ApajaIndex-sivustolla. Voit esimerkiksi verrata, vastaako FILE_ID.DIZ -sisältö tällä sivulla olevaa kuvausta.
BLAKE3/b3sum otettu palvelimella olevasta tiedostosta.
Jos tiedosto on merkattu tuplaksi, samanniminen tiedosto on ladattavissa myös jollain toisella osastolla.
Ohjelma tai sen versio ei aina vastaa kuvausta! Kommentoi jos havaitset virheitä.
| ID | Tiedosto | MBnet-koko | Ladattavan tiedoston koko | MBnet-pvm. | Ladattavan tiedoston muokkauspvm. | Kommentit | Alkuperä | ApajaIndex? | Tupla? | Ladattavan tiedoston BLAKE3/b3sum |
|---|---|---|---|---|---|---|---|---|---|---|
| 73413 | MORBID_1.ZIP | 601081 | - | 18.10.1997 | - | - | - | - | - | - |
| Listaus | Osasto | Koko | Pvm | Kuvaus |
|---|---|---|---|---|
| Apajalista | Apaja / Pelit / DOS-pelit / Lisäkentät - Quake | 601081 | 18.10.1997 | Quake SPQ Level: Morbidity: 1 by Daniel Vogt. This level makes extensive use of converted Doom2 textures, and it appears that some portions of this level were modeled after map02. There, however, the similarity ends. This level has been done in the base theme, for the most part (there are some stone areas), and the architecture varies from tight, cramped areas to medium-sized arenas. Combat is fast and furious, and the monsters |
| Wayback Machine -kooste "09.01.2005" | - | - | - | - |
| mbfiles.lst 07.11.1997 | PC-pelit: 45) DOS / Lisäkentät - Quake | 601081 | 18.10.97 | Quake SPQ Level: Morbidity: 1 by Daniel Vogt. This level makes extensive use of converted Doom2 textures, and it appears that some portions of this level were modeled after map02. There, however, the similarity ends. This level has been done in the base theme, for the most part (there are some stone areas), and the architecture varies from tight, cramped areas to medium-sized arenas. Combat is fast and furious, and the monsters |
| mbfiles.lst 15.10.1997 | - | - | - | - |
| mbfiles.lst 15.01.1997 | - | - | - | - |
Kommenttiosio. Tähän voit laittaa julkisen viestin. IP-osoite talletetaan.
| Viestin ID | Pvm ja aika | Nimimerkki | Viesti |
|---|---|---|---|
| - | - | - | - |
Samankaltaisia tiedostonimiä:
| ID | Tiedosto | Koko | Pvm. | Osasto | Kommentit | Alkuperä(t) | Tupla? | Kuvaus |
|---|---|---|---|---|---|---|---|---|
| 73413 | MORBID_1.ZIP | 601081 | 18.10.1997 | Pelit / DOS-pelit / Lisäkentät - Quake | - | - | - | Quake SPQ Level: Morbidity: 1 by Daniel Vogt. This level makes extensive use of converted Doom2 textures, and it appears that some portions of this level were modeled after map02. There, however, the similarity ends. This level has been done in the base theme, for the most part (there are some stone areas), and the architecture varies from tight, cramped areas to medium-sized arenas. Combat is fast and furious, and the monsters |
| 6845 | BHMORBID.ZIP | 55335 | 05.05.1996 | Mikroilu / Demoscene / PC-introt | - | The Arsenal Files 5 (Disc 2)(Arsenal Computer).ISO | - | Bunghole: Morbid (at SIH'95) (486/GUS) |