Kaikki ladattavana olevat tiedostot ei ole alkuperäisiä MBnet-tiedostoja. Alkuperäisiä vastaavia tiedostoja on kelpuutettu myös muista lähteistä.
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Not all files available for download are original MBnet files. Files from other sources that match or closely resemble the originals have also been accepted.
Id
39961
Tiedosto
TFL3.ZIP
MBnet-koko
644 kt
Ladattavan tiedoston koko
665828 tavua |
650.2 kt
| 0.6 Mt
MBnet-pvm.
31.08.1997
Ladattavan tiedoston muokkauspvm.
26.06.2007
Osasto
Apaja / Pelit / PC-Arkisto / Quake I/II/yms.
Kommentit
-
Alkuperä
quaddicted.com
Tupla
-
Tiedostosta otettu BLAKE3/b3sum
772cc0435e0970d9152f434a762c3450d30f8c8af3e6f36868076cb1c9fc55f3
Tiedostosta otettu sha256sum
d66d89395fb9590d57f9e8c623a898aaa3d90c96ee5bc95f772a621ba3105dc2
ApajaIndex
-
Discmaster
Discmaster b3sum-haku
Kuvaus
Quake SPQ Level: This Feels Lurid by Anders "Backspace" Persson. This Killer Map is the authors first level, but was just released. This is a good combat level with a lot if different situations for your enjoyment. The level isn\'t real pretty but the layout along with the monster placement makes this a challenge and a lot of fun to play.
zip
Tiedosto
Koko
Muokattu
tfl3.bsp
1487436
1997-06-05 08:45:18
tfl3.txt
2936
1997-06-05 09:39:30
Tiedosto esiintyy seuraavilla listauksilla
Listaus
Osasto
Koko
Pvm
Kuvaus
Wayback Machine -kooste "2026"
Apaja / Pelit / PC-Arkisto / Quake I/II/yms.
644 kt
31.8.1997
Quake SPQ Level: This Feels Lurid by Anders "Backspace" Persson. This Killer Map is the authors first level, but was just released. This is a good combat level with a lot if different situations for your enjoyment. The level isn't real pretty but the layout along with the monster placement makes this a challenge and a lot of fun to play.
Wayback Machine -kooste "09.01.2005"
Apaja / Pelit / PC-Arkisto / Quake I/II/yms.
644 kt
31.8.1997
Quake SPQ Level: This Feels Lurid by Anders "Backspace" Persson. This Killer Map is the authors first level, but was just released. This is a good combat level with a lot if different situations for your enjoyment. The level isn\'t real pretty but the layout along with the monster placement makes this a challenge and a lot of fun to play.
Wayback Machine -kooste "Uudet"
- - - -
mbfiles.lst 07.11.1997
PC-pelit: 45) DOS / Lisäkentät - Quake
659462
31.08.97
Quake SPQ Level: This Feels Lurid by Anders
"Backspace" Persson. This Killer Map is the
authors first level, but was just released.
This is a good combat level with a lot if
different situations for your enjoyment. The
level isn't real pretty but the layout along
with the monster placement makes this a
challenge and a lot of fun to play.
mbfiles.lst 15.10.1997
PC-pelit: 45) DOS / Lisäkentät - Quake
659462
31.08.97
Quake SPQ Level: This Feels Lurid by Anders
"Backspace" Persson. This Killer Map is the
authors first level, but was just released.
This is a good combat level with a lot if
different situations for your enjoyment. The
level isn't real pretty but the layout along
with the monster placement makes this a
challenge and a lot of fun to play.
mbfiles.lst 15.01.1997
- - - -
Kommenttiosio
ID
Pvm ja aika
Nimimerkki
Viesti
-
-
-
-
Samankaltaisia tiedostonimiä
ID
Tiedosto
Koko
Pvm.
Osasto
Kommentit
Alkuperä(t)
Tupla?
Kuvaus
39961
TFL3.ZIP
644 kt
31.08.1997
Pelit / PC-Arkisto / Quake I/II/yms.
-
quaddicted.com
-
Quake SPQ Level: This Feels Lurid by Anders "Backspace" Persson. This Killer Map is the authors first level, but was just released. This is a good combat level with a lot if different situations for your enjoyment. The level isn\'t real pretty but the layout along with the monster placement makes this a challenge and a lot of fun to play.
73433
TFL.ZIP
736780
23.05.1997
Pelit / DOS-pelit / Lisäkentät - Quake
-
-
-
Quake SP Level: The Forgotten Level by Anders
"Backspace" Persson. This level is non-stop
action from beginning to end. The good thing
is all of the other aspects of level design -
architecture, flow, pacing, lighting, monster
and item placement, and texture selection --
have not been overlooked; this level looks as
good as it plays, and it runs extremely
smoothly throughout.
76582
TUF.LHA
352,6 kt
25.11.1997
Mikroilu / Tietokonemusiikki / MOD:t yms. tiedostot
-
-
-
Inspector Gadget by Vinyl. (8ch XM)
66538
NETFLX3.ZIP
25565
20.02.1996
PC / Ajurit / Windows 95 / Verkkokortit
-
18174/Windows Showcase 95 (1100 Windows 95 Files)(Volume 1)(Starvector).iso
-
Compaq NetFlex3/E, NetFlex3/P drivers.
90578
STUFLS30.ZIP
4 Mt
15.8.2005
PC / Windows 95/98/NT/2000 / Kortistot ja kirjanpito
-
-
-
StudioFiles 3.0
Kotistudioille tarkoitettu managerointiohjelma. Se tarjoaa mm. yksityiskohtaisen projektilistauksen, budjettilaskurin kullekin projektille, studiovarauskalenterin, laskutustyökalun, soittimella varustetun mediakirjaston sekä mahdollisuuden pitää kirjaa kontakteista, studion laitteistosta ja tallenteista.
Ilmainen. Windows 98/Me/2000/XP/2003 Server
http://www.studiofiles.com/index.asp
[Lue arvostelu päivän ohjelmana 22.8.2005]
34253
CMEATFUL.A03
3,8 Mt
27.03.1997
Pelit / PC-Arkisto / Pelidemot 97
-
-
-
Meat Puppet playable demo full 4/8
12619
FL35.EXE
9 Mt
29.08.2001
PC / Ajurit / Windows 98 / Muut
-
-
-
AGFA FotoLook 3.5 PC for DuoScan T1200 for WIN95/98/ME/NT/2000
48809
TWFML123.LHA
25,4 kt
25.04.1999
Ullakko / Vanhat Amiga-ohjelmointi -tiedostot
-
-
-
TWFmultiLED.mcc 12.3 MUI indicator LED class. Fairly simple implementation of a "LED-like" indicator which provides the programmer with a new method for communicating program state to the user. - Requires: MUI 3.6+ - Aminet: MCC_TWFmLED.lha
69228
TOPFLS13.ZIP
133694
16.08.1994
Mikroilu / BBS / PCBoard
-
scene.org
-
TOP FILES v1.3 - 02/07/93
TOP FILES for PCBoard 14.x will create
a bulletin containing the top files
downloaded during the last X,Y,Z days.
Yes, up to three different reports in
one single bulletin! Try it. IT'S FREE!
73434
TFL2.ZIP
658131
31.08.1997
Pelit / DOS-pelit / Lisäkentät - Quake
-
-
-
Quake SPQ Level: The Fierce Livid by Anders
"Backspace" Persson. Here is a plain but
deadly map that you will really enjoy. The
map is a rather large metal map that really
rocks in hard mode! The author makes great
use of air tunnels and has made a large map
that doesn't slow down. The game flow was
excellent as was the placement of foes.