Jos tiedosto löytyy palvelimelta, voit linkin takaa tarkastaa, josko tiedosto on indeksoituna ApajaIndex-sivustolla. Voit esimerkiksi verrata, vastaako FILE_ID.DIZ -sisältö tällä sivulla olevaa kuvausta.
BLAKE3/b3sum otettu palvelimella olevasta tiedostosta.
Jos tiedosto on merkattu tuplaksi, samanniminen tiedosto on ladattavissa myös jollain toisella osastolla.
Ohjelma tai sen versio ei aina vastaa kuvausta! Kommentoi jos havaitset virheitä.
| ID | Tiedosto | MBnet-koko | Ladattavan tiedoston koko | MBnet-pvm. | Ladattavan tiedoston muokkauspvm. | Kommentit | Alkuperä | ApajaIndex? | Tupla? | Ladattavan tiedoston BLAKE3/b3sum |
|---|---|---|---|---|---|---|---|---|---|---|
| 39908 | RADAR.ZIP | 6,3 kt | 6275 tavua | 6.1 kt | 24.04.1997 | 31.08.2024 | - | 17211/Toolkit For Quake 1996-10.iso | - | tupla | 278457fc246f8062e56873c89839810bf262a41e9e66b118054b8db48d8d1acd |
| Osasto | Koko | Pvm | Kuvaus |
|---|---|---|---|
| Apaja / Pelit / PC-Arkisto / Quake I/II/yms. | 6,3 kt | 24.04.1997 | QuakeC patch: Radar 1.0 signals vicinity of enemy with dark sound. If the enemy is near frequency of beeps become short. |
Tiedosto esiintyy seuraavilla listauksilla:
| Listaus | Osasto | Koko | Pvm | Kuvaus |
|---|---|---|---|---|
| Wayback Machine -kooste "2026" | Apaja / Pelit / PC-Arkisto / Quake I/II/yms. | 6,3 kt | 24.4.1997 | QuakeC patch: Radar 1.0 signals vicinity of enemy with dark sound. If the enemy is near frequency of beeps become short. |
| Wayback Machine -kooste "09.01.2005" | Apaja / Pelit / PC-Arkisto / Quake I/II/yms. | 6,3 kt | 24.4.1997 | QuakeC patch: Radar 1.0 signals vicinity of enemy with dark sound. If the enemy is near frequency of beeps become short. |
| mbfiles.lst 07.11.1997 | PC-pelit: 47) DOS / Quake - QuakeC yms viritykset | 6496 | 24.04.97 | QuakeC patch: Radar 1.0 signals vicinity of enemy with dark sound. If the enemy is near frequency of beeps become short. |
| mbfiles.lst 15.10.1997 | PC-pelit: 47) DOS / Quake - QuakeC yms viritykset | 6496 | 24.04.97 | QuakeC patch: Radar 1.0 signals vicinity of enemy with dark sound. If the enemy is near frequency of beeps become short. |
| mbfiles.lst 15.01.1997 | - | - | - | - |
Kommenttiosio. Tähän voit laittaa julkisen viestin. IP-osoite talletetaan.
| Viestin ID | Pvm ja aika | Nimimerkki | Viesti |
|---|---|---|---|
| - | - | - | - |
Samankaltaisia tiedostonimiä:
| ID | Tiedosto | Koko | Pvm. | Osasto | Kommentit | Alkuperä(t) | Tupla? | Kuvaus |
|---|---|---|---|---|---|---|---|---|
| 60450 | AD.ARJ | 2999324 | 09.11.1996 | Pelit / DOS-pelit / Demoversiot - Simulaattori | - | - | - | Archimedean Dynasty Playable Demo challenging, action packed submarine simulation. Audio-fitted SuperVGA film sequences in cinema format with orchestral sound make you feel like you are a part of the action. "Subwar 2050 aka Mechwarrior II underwater". Req.DOS/486/16 Mb RAM (demo) Blue Byte. |
| 67699 | RADAR.ZIP | 6496 | 19.09.1996 | Pelit / DOS-pelit / Viritykset - Räiskintä | - | 17211/Toolkit For Quake 1996-10.iso | tupla | QuakeC patch: Radar 1.0 signals vicinity of enemy with dark sound. If the enemy is near frequency of beeps become short. |
| 39908 | RADAR.ZIP | 6,3 kt | 24.04.1997 | Pelit / PC-Arkisto / Quake I/II/yms. | - | 17211/Toolkit For Quake 1996-10.iso | tupla | QuakeC patch: Radar 1.0 signals vicinity of enemy with dark sound. If the enemy is near frequency of beeps become short. |
| 32512 | GRAILD.ARJ | 1456200 | 28.08.1996 | Pelit / Windows 3.x -pelit / Demoversiot - Seikkailu | - | - | - | Monty Python and the Quest for the Holy Grail Playable teaser demo from 7th Level. Requires Windows and bunch of jolly good screwed sense of humour. 1/3 |
| 32161 | TBRA-D.ARJ | 1798016 | 15.12.1995 | Pelit / DOS-pelit / Demoversiot - Seikkailu | - | - | - | The Big Red Adventure (tbra) pelattava demo. Dynabyten humoristinen seikkailupeli nelikon seikkailuista "uudistuneen" Venäjän ja valtaa hamuavien vanhoillisten sokkeloissa. |
| 101622 | RVADER.ARJ | 658062 | 16.05.1996 | Apajalista.net / Jatkokäsittelyä odottavat | - | MBCD | - | "RETROVADERS" for Windows Arcade "Space Invaders" like game. Req. 386+ * Win 3.1/95 |
| 33202 | PYRAMAD.ARJ | 1,4 Mt | 24.03.1997 | Pelit / PC-Arkisto / Pelidemot 96 | - | - | - | "Pyramad playable demo from MagiCastle 1/3 Take the classic game Dominosadd a twist of Cheopsand youve got MagiCastles Egyptian themed puzzle game. The demo allows you to play on the smallest boardplacing tiles within it to match up hieroglyphics and form a pyramid. 486/66 8 MB mouse Windows 95" |
| 35231 | RCHAMPD.ARJ | 3,8 Mt | 27.04.1997 | Pelit / PC-Arkisto / Pelidemot 97 | - | - | - | Rally Championship Playable Demo from Europress. For the rally racing fans: sort of a Need For Speed meets Sega Rally. With Network/Modem support too. Includes one long track, and one car: Subaru Impreza Turbo DOS 16 MB and recommended P100 |
| 37968 | BLARADE.ARJ | 4,8 Mt | 19.04.1999 | Pelit / PC-Arkisto / Pelidemot 99 | - | - | - | Brian Lara Cricket updated demo. Codemasters. Sports/cricket. The action takes place in a full 3D environment enabling a true tv-style presentation. Motion capture technology is used to recreate the perfect movement of the human body and particularly the unique techniques found in cricket. All shots seen in a cricket match have been included. This updated demo does not require a 3D card. Windows95/98 P166 16MB DirectX Supports Direct3D & 3Dfx. 1/6 |
| 18082 | DORSAYD.ARJ | 3,8 Mt | 25.04.1997 | PC / Windows 3.x / Arkisto | - | - | - | "Musee dOrsay 1/8 Virtual visit to one of the finest art galleries on earth. Windows 3.1x/95" |
| 38631 | RMAN2DL.ARJ | 9,5 Mt | 01.10.1999 | Pelit / PC-Arkisto / Pelidemot 99 | - | - | - | "Rayman 2 demo. Ubi Soft. 1/3 3D platform game. Pirates have taken over Raymans worldand they have imprisoned him and most of his friends. Free your friends an beat their evil boss. Runjumpadventure aroundbattle pirates. Windows 95P13332 MB3D accelerator. Supports Direct3DGlide. SMALL demo without sound & music." |