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ID Tiedosto MBnet-koko Ladattavan tiedoston koko MBnet-pvm. Ladattavan tiedoston muokkauspvm. Kommentit Alkuperä ApajaIndex? Tupla? Ladattavan tiedoston BLAKE3/b3sum
39802 MUNGO.ZIP 1,3 Mt 1352756 tavua | 1321.1 kt | 1.3 Mt 18.09.1997 26.06.2007 - quaddicted.com ApajaIndex - ff9b8fdece565d21a24c5ca17f7622adc998ba77cf3290dfb6fa8afc8633ca74

Listaus Osasto Koko Pvm Kuvaus
Apajalista Apaja / Pelit / PC-Arkisto / Quake I/II/yms. 1,3 Mt 18.09.1997
Quake SPQ Level: Power Plant by Bryan L. This level has been done in the military base style, using a particular theme (a power plant) that has been extremely well done. The architecture and texturing is mostly convincing (the huge red symbol on the wall in the slime room being the only exception) and is immersive in the extreme. Some texture misalignments were noted, however. The detailing present in this level is subtle, yet effective, adding to the overall feel.
Wayback Machine -kooste "09.01.2005" Apaja / Pelit / PC-Arkisto / Quake I/II/yms. 1,3 Mt 18.9.1997
Quake SPQ Level: Power Plant by Bryan L. This level has been done in the military base style, using a particular theme (a power plant) that has been extremely well done. The architecture and texturing is mostly convincing (the huge red symbol on the wall in the slime room being the only exception) and is immersive in the extreme. Some texture misalignments were noted, however. The detailing present in this level is subtle, yet effective, adding to the overall feel.
mbfiles.lst 07.11.1997 PC-pelit: 45) DOS / Lisäkentät - Quake 1347939 18.09.97
Quake SPQ Level: Power Plant by Bryan L. This
level has been done in the military base
style, using a particular theme (a power
plant) that has been extremely well done. The
architecture and texturing is mostly
convincing (the huge red symbol on the wall
in the slime room being the only exception)
and is immersive in the extreme. Some texture
misalignments were noted, however. The
detailing present in this level is subtle,
yet effective, adding to the overall feel.
mbfiles.lst 15.10.1997 PC-pelit: 47) DOS / Quake - QuakeC yms viritykset 1347939 18.09.97
Quake SPQ Level: Power Plant by Bryan L. This
level has been done in the military base
style, using a particular theme (a power
plant) that has been extremely well done. The
architecture and texturing is mostly
convincing (the huge red symbol on the wall
in the slime room being the only exception)
and is immersive in the extreme. Some texture
misalignments were noted, however. The
detailing present in this level is subtle,
yet effective, adding to the overall feel.
mbfiles.lst 15.01.1997 ----



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Viestin ID Pvm ja aika Nimimerkki Viesti
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Samankaltaisia tiedostonimiä:

ID Tiedosto Koko Pvm. Osasto Kommentit Alkuperä(t) Tupla? Kuvaus
39802 MUNGO.ZIP 1,3 Mt 18.09.1997 Pelit / PC-Arkisto / Quake I/II/yms. - quaddicted.com -
Quake SPQ Level: Power Plant by Bryan L. This level has been done in the military base style, using a particular theme (a power plant) that has been extremely well done. The architecture and texturing is mostly convincing (the huge red symbol on the wall in the slime room being the only exception) and is immersive in the extreme. Some texture misalignments were noted, however. The detailing present in this level is subtle, yet effective, adding to the overall feel.