Jos tiedosto löytyy palvelimelta, voit linkin takaa tarkastaa, josko tiedosto on indeksoituna ApajaIndex-sivustolla. Voit esimerkiksi verrata, vastaako FILE_ID.DIZ -sisältö tällä sivulla olevaa kuvausta.

BLAKE3/b3sum otettu palvelimella olevasta tiedostosta.

Jos tiedosto on merkattu tuplaksi, samanniminen tiedosto on ladattavissa myös jollain toisella osastolla.

Ohjelma tai sen versio ei aina vastaa kuvausta! Kommentoi jos havaitset virheitä.


ID Tiedosto MBnet-koko Ladattavan tiedoston koko MBnet-pvm. Ladattavan tiedoston muokkauspvm. Kommentit Alkuperä ApajaIndex? Tupla? Ladattavan tiedoston BLAKE3/b3sum
39796 METRO.ZIP 861,2 kt 887759 tavua | 867.0 kt | 0.8 Mt 22.08.1997 26.06.2007 - quaddicted.com - - ee1419d84519894cee7eaf814d8c07b5d97a75c403e3ca1c03ec8e730192b798


Osasto Koko Pvm Kuvaus
Apaja / Pelit / PC-Arkisto / Quake I/II/yms. 861,2 kt 22.08.1997
Quake SPQ Level: Hive, Part II (Metro) by Chris Mayers. This level, as you might be able to guess from the title, has been done in a subway station theme. The architecture and texturing have been done extremely well -- some new textures have been added to further the theme, and they blend in perfectly. The immersiveness of this level is greatly enhanced by this. Structures are well proportioned, the layout of the level makes sense, and as you roam around the fairly-



Tiedosto esiintyy seuraavilla listauksilla:

Listaus Osasto Koko Pvm Kuvaus
Wayback Machine -kooste "2026" Apaja / Pelit / PC-Arkisto / Quake I/II/yms. 861,2 kt 22.8.1997
Quake SPQ Level: Hive, Part II (Metro) by Chris Mayers. This level, as you might be able to guess from the title, has been done in a subway station theme. The architecture and texturing have been done extremely well -- some new textures have been added to further the theme, and they blend in perfectly. The immersiveness of this level is greatly enhanced by this. Structures are well proportioned, the layout of the level makes sense, and as you roam around the fairly-
Wayback Machine -kooste "09.01.2005" Apaja / Pelit / PC-Arkisto / Quake I/II/yms. 861,2 kt 22.8.1997
Quake SPQ Level: Hive, Part II (Metro) by Chris Mayers. This level, as you might be able to guess from the title, has been done in a subway station theme. The architecture and texturing have been done extremely well -- some new textures have been added to further the theme, and they blend in perfectly. The immersiveness of this level is greatly enhanced by this. Structures are well proportioned, the layout of the level makes sense, and as you roam around the fairly-
mbfiles.lst 07.11.1997 PC-pelit: 45) DOS / Lisäkentät - Quake 881902 22.08.97
Quake SPQ Level: Hive, Part II (Metro) by
Chris Mayers. This level, as you might be
able to guess from the title, has been done
in a subway station theme. The architecture
and texturing have been done extremely well
-- some new textures have been added to
further the theme, and they blend in
perfectly. The immersiveness of this level is
greatly enhanced by this. Structures are well
proportioned, the layout of the level makes
sense, and as you roam around the fairly-
mbfiles.lst 15.10.1997 PC-pelit: 45) DOS / Lisäkentät - Quake 881902 22.08.97
Quake SPQ Level: Hive, Part II (Metro) by
Chris Mayers. This level, as you might be
able to guess from the title, has been done
in a subway station theme. The architecture
and texturing have been done extremely well
-- some new textures have been added to
further the theme, and they blend in
perfectly. The immersiveness of this level is
greatly enhanced by this. Structures are well
proportioned, the layout of the level makes
sense, and as you roam around the fairly-
mbfiles.lst 15.01.1997 ----



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Viestin ID Pvm ja aika Nimimerkki Viesti
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Samankaltaisia tiedostonimiä:

ID Tiedosto Koko Pvm. Osasto Kommentit Alkuperä(t) Tupla? Kuvaus
39796 METRO.ZIP 861,2 kt 22.08.1997 Pelit / PC-Arkisto / Quake I/II/yms. - quaddicted.com -
Quake SPQ Level: Hive, Part II (Metro) by Chris Mayers. This level, as you might be able to guess from the title, has been done in a subway station theme. The architecture and texturing have been done extremely well -- some new textures have been added to further the theme, and they blend in perfectly. The immersiveness of this level is greatly enhanced by this. Structures are well proportioned, the layout of the level makes sense, and as you roam around the fairly-
103146 METRO_.ZIP 260 kt 25.11.1997 Mikroilu / Tietokonemusiikki / MOD:t yms. tiedostot modit/modit.zip archive.org -
XM:'metro' style808 house by aurini/music exposed
103147 METROSSM.ZIP 77,9 kt 31.10.1999 Mikroilu / Tietokonemusiikki / MOD:t yms. tiedostot modit/modit.zip archive.org -
MOD: metrossimo by andy / banal projects
21273 METRON16.ZIP 326 kt 29.07.1999 PC / Windows 95/98/NT/2000 / Musiikkiohjelmat - MBCD -
Metronome v1.6 for Windows
19997 MEMTURBO.EXE 794,7 kt 23.10.2000 PC / Windows 95/98/NT/2000 / Apuohjelmat - 23399/Chip_2001-05_cd1.bin -
MemTurbo 2.0Ohjelma, jolla voit valvoa keskusmuistisi käyttöä reaaliaikasesti sekä parhaimpaan suorituskykyyn pyrkien vapauttamaan sitä. 30-päivän kokeiluversio Win9x/NT/2000/Me:lle. Valmistaja: Silicon Prairie Software Co.
66110 METROPLX.ZIP 282386 12.03.1996 Mikroilu / Tietokonemusiikki / MOD:t yms. tiedostot modit/arkisto.zip archive.org -
S3M: Metroplex by Necros
23707 PETRO.LHA 68,7 kt 20.01.1999 Pelit / Amiga-pelit / Muut - aminet.net -
Petro - learn how to pronounce Petro Tyschtschenko!
4912 METRE.LHA 87 kt 03.09.1997 Amiga / Ohjelmointi / C/C++ - aminet.net -
Rule-based software-metrics tool.
7117 TEXTRO.ZIP 190472 06.05.1995 Mikroilu / Demoscene / PC-introt koko¹ ratsnest1.iso -
TEXTRO - First Production Release by OTM
386+, VGA required; SB/SBPRO/SB16/PAS/GUS
supported. -THE AUTHORITATIVE TEXTMODE DEMO-
66106 METEOR.ZIP 84628 16.09.1995 Pelit / DOS-pelit / Tasohyppely + Arcade väärä koko gamers.org tupla
"Meteor mission" by Kurt W Dekker.
30625 METEOR.ZIP 82,6 kt 01.07.1997 Pelit / PC-Arkisto / DOS-pelit väärä koko gamers.org tupla
"Meteor mission" by Kurt W Dekker.