Jos tiedosto löytyy palvelimelta, voit linkin takaa tarkastaa, josko tiedosto on indeksoituna ApajaIndex-sivustolla. Voit esimerkiksi verrata, vastaako FILE_ID.DIZ -sisältö tällä sivulla olevaa kuvausta.
BLAKE3/b3sum otettu palvelimella olevasta tiedostosta.
Jos tiedosto on merkattu tuplaksi, samanniminen tiedosto on ladattavissa myös jollain toisella osastolla.
Ohjelma tai sen versio ei aina vastaa kuvausta! Kommentoi jos havaitset virheitä.
| ID | Tiedosto | MBnet-koko | Ladattavan tiedoston koko | MBnet-pvm. | Ladattavan tiedoston muokkauspvm. | Kommentit | Alkuperä | ApajaIndex? | Tupla? | Ladattavan tiedoston BLAKE3/b3sum |
|---|---|---|---|---|---|---|---|---|---|---|
| 31049 | FMECAD64.ZIP | 81104 | 73554 tavua | 71.8 kt | 0.1 Mt | 13.06.1996 | 07.07.1996 | - | The Arsenal Files Collection #7 (Arsenal Computer)(1996).ISO | - | - | f79d3c06872cece652416ce6481ee825d5e93e5cab6a4c1f6be0f79d928d9e58 |
| Listaus | Osasto | Koko | Pvm | Kuvaus |
|---|---|---|---|---|
| Apajalista | Apaja / Pelit / DOS-pelit / Editorit/apuohjelmat - Räiskintä | 81104 | 13.06.1996 | FMECAD by Carlos Gomez, object editing program for Dark Forces. Objects in the FME (frame) format would include keys, batteries, energy, medkits, and other things that you can pick up during the game. FMEs are also used as scenery. |
| 2026 Wayback Machine -kooste | Apaja / Pelit / PC-Arkisto / Editorit | 79,2 kt | 13.6.1996 | FMECAD by Carlos Gomez, object editing program for Dark Forces. Objects in the FME (frame) format would include keys, batteries, energy, medkits, and other things that you can pick up during the game. FMEs are also used as scenery. |
| Wayback Machine -kooste "09.01.2005" | Apaja / Pelit / PC-Arkisto / Editorit | 79,2 kt | 13.6.1996 | FMECAD by Carlos Gomez, object editing program for Dark Forces. Objects in the FME (frame) format would include keys, batteries, energy, medkits, and other things that you can pick up during the game. FMEs are also used as scenery. |
| mbfiles.lst 07.11.1997 | PC-pelit: 31) DOS / Editorit/apuohj. - Räiskintä | 81104 | 13.06.96 | FMECAD by Carlos Gomez, object editing program for Dark Forces. Objects in the FME (frame) format would include keys, batteries, energy, medkits, and other things that you can pick up during the game. FMEs are also used as scenery. |
| mbfiles.lst 15.10.1997 | PC-pelit: 31) DOS / Editorit/apuohj. - Räiskintä | 81104 | 13.06.96 | FMECAD by Carlos Gomez, object editing program for Dark Forces. Objects in the FME (frame) format would include keys, batteries, energy, medkits, and other things that you can pick up during the game. FMEs are also used as scenery. |
| mbfiles.lst 15.01.1997 | PC-pelit: 31) DOS / Editorit/apuohj. - Räiskintä | 81104 | 13.06.96 | FMECAD by Carlos Gomez, object editing program for Dark Forces. Objects in the FME (frame) format would include keys, batteries, energy, medkits, and other things that you can pick up during the game. FMEs are also used as scenery. |
Kommenttiosio. Tähän voit laittaa julkisen viestin. IP-osoite talletetaan.
| Viestin ID | Pvm ja aika | Nimimerkki | Viesti |
|---|---|---|---|
| - | - | - | - |
Samankaltaisia tiedostonimiä:
| ID | Tiedosto | Koko | Pvm. | Osasto | Kommentit | Alkuperä(t) | Tupla? | Kuvaus |
|---|---|---|---|---|---|---|---|---|
| 31049 | FMECAD64.ZIP | 81104 | 13.06.1996 | Pelit / DOS-pelit / Editorit/apuohjelmat - Räiskintä | - | The Arsenal Files Collection #7 (Arsenal Computer)(1996).ISO | - | FMECAD by Carlos Gomez, object editing program for Dark Forces. Objects in the FME (frame) format would include keys, batteries, energy, medkits, and other things that you can pick up during the game. FMEs are also used as scenery. |