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Id 25207
Tiedosto STARCRFT.TXT
MBnet-koko 7,5 kt
Ladattavan tiedoston koko 7683 tavua | 7.5 kt
MBnet-pvm. 09.03.1997
Ladattavan tiedoston muokkauspvm. 16.09.2024
Osasto Apaja / Pelit / DOS-pelit / Faqit, muut tekstit
Kommentit -
Alkuperä 16071/PCPP_GG2.iso
Tupla -
Tiedostosta otettu BLAKE3/b3sum 41f7a6ae927abbd5c16c670f23426c70561a05406b5352ee70c253a7590f31db
Tiedostosta otettu sha256sum dc2ff91df2e3cd1ff266f36e6d8b42816824aadcac1a847d0c65cc00e672de5c
ApajaIndex -
Discmaster Discmaster b3sum-haku
Kuvaus
The Starcraft. FAQ V1.2.


.
==========================================================================================
 					THE
				 S T A R C R A F T
					FAQ
==========================================================================================

v1.2  - January 13/97
Author: Istvan Galambos *Sinestro*
e-mail: crs0642@inforamp.net
Page: http://www.inforamp.net/~crs0642/
----------------------------------------------------------------------------

Contents
=======================
1. Introduction
2. About
3. Story
4. Game 
5. Interface
6. Multiplayer
7. Requirements
8. Release Date
9. Revisions

----------------------------------------------------------------------------

1. Introduction
=======================

   This came about basically because I was bored and I saw a need for people
to know more about StarCraft. There are a few StarCraft pages out there but
they all have mixed info and its hard to find everything you may want to know.
So, this was created to take all known information and put it together into
one source.

2. About
=======================

   StarCraft is a game being made by Blizzard Entertainment. It follows in
the path of their other brilliant games, namely WarCraft and WarCraft II.
Although this game takes on an entirely new perspective as it takes place in
space. Just in case youve been under a rock the last year WarCraft is a real
time strategy game, which means that you control your armies on a top down
view. In the last year and a half real-time strategy games have caught on with
the releases of WarCraft II, Command and Conquer and RedAlert.

   Originally displayed last year at the E3. StarCraft was shown to have a
*very* similar look to WarCraft II and this was not accepted very well so,
immediately after the show Blizzard set out to totally change the engine. And
from looking at it, they have done just that. StarCraft now sports an
isometric view(like Crusader) and the life meters have been moved to
being right on top of the selected object(like C&C). As well the user
interface has been moved to the bottom of the screen. And the interface for
each race will be different allowing you to really tell them apart.

   Along with the great improvements, StarCraft also contains great graphics
and cutscenes that you'd expect from Blizzard. Hopefully, they'll be a little
longer than the ones in WarCraft II. With all these awesome changes combined
Blizzard looks to have another winner on the hands. We'll just have to see
what it is like.


3. Story
=======================

	Not much is known about the story so far, but this little bit is taken from the
Blizzard StarCraft page:

   "Let no human deny the perils of our time.  While we struggle against one
 another - divided by the petty strife of our common history - the tide of a
 greater conflict is turning against us and is now threatening to destroy us
 all.

	"Korhal has chosen only its greatest rivals to receive this embassage.
 As with my world, each of yours has arisen to the fore through a strength
 and ingenuity unmatched by your neighbors - alien or human.  But be warned:
 pride comes before the fall.  Even as your worlds are rich with a deserved
 confidence born of triumph, the somber truth may make you rich with wisdom.
 We are - all of us - poised upon the very brink of total annihilation.


   "Despite subtly exerting their will over our fringe worlds and hampering
 our expansion for decades, the Protoss have always claimed to have no
 interest in our affairs.  Now at last they have revealed their true nature,
 seizing several human colonies in the Koprulu Sector.  My world has not lost
 any colonies, but it is abundantly clear to us with the Massacre on Tau Ceti
 and with the continued mobilization of Templars that the Protoss are
 preparing another offensive even as we speak.

	"This tyranny in the Koprulu Sector is but a whisper - a faint harbinger
 of things to come.  Listen now - before that whisper grows to a roar and all
 is lost.  The Protoss possess an empire larger than any of us singly, but
 together, fellow humans, we may defeat them.  Do not let suspicion cloud
 your judgment.  Humanity must recognize its fraternity or face certain
 extinction.

     - excerpts from a recent speech by Ambassador Mengsk of Korhal IV -
                               (cd:m P11 - P5)

4. GAME
=======================

   Game follows an isometric view with status bar being found on the bottom.

   The game will focus on three races - Terrans, Zergs and Protoss. The style
of combat will be much different then WarCraft. Some races need to build
structures and harvest a resource, while others can just travel and breed.
Because of the different ways in which these races function many more unique
battles can take place. There can be ground battles, space battles, battles
on debris fields or missions where you are required to rescue someone or
steal something valuable.

   In StarCraft you can control three different races, each with their own
   personality.

   ■ Terrans - The terrans are very familiar, they are like they orcs and humans
      whereby they mine resources and have similar characters. Like a peon
      type character or grunt character. But, they also have new fighters,
      bombers, dreadnoughts and personnel carriers. As well, there are mech
      type units that react differently depending on the distance the enemy is.
      The units also have many more options, than in WarCraft II.

   ■ Zerg - The Zerg are an insect like race. They are a bit different than
      the Terrans. Instead of having a barracks, they have a Hive that
      continually prodcues larva that just crawl around. You can then select
      the larva nad choose what to turn them into. The larva although are
      vulnerable to attack. The Zerg are weaker man to man than the Terrans
      although they are not at a disadvantage because their numbers help level
      the advantage.

   ■ Protoss - The Protoss are a completely different style which is yet unseen
      in a strategy game. They are an ancient super race that will have much less
      units than the Terrans or Zerg but will rely on their Psionic powers. They
      can warp into bases or mess around with the opponents minds. But dont expect
      them to be invulnerable. They will need time to recharge their powers and their
      small numbers may make them an easier target
   

5. Interface
========================

   Hmm, again not much here to say. Isometric view. With control status at
bottom. Probably similar to WarCraft whre you have to press a button to move,
attack, guard etc...

6. Multiplayer
========================

   Will support modem, network, battle.net play as well as [probably] gaming
services(mplayer).

   More to come here!


7. SYSTEM REQUIREMENTS
========================

   The requirements for StarCraft are:

                      486/66  16megs RAM
                          Windows95
                      Double-Speed CD-ROM

8. RELEASE DATE
========================

   It is now scheduled to be released in the MIDDLE of 97.

9. REVISIONS
========================

v1.0 - first version - October 15/96
v1.2 - small changes/restructuring - January 13/97
----------------------------------------------------------------------------

If you would like to make some additions to the FAQ, please e-mail me:

   crs0642@inforamp.net

Check out my webpage at www.inforamp.net/~crs0642/


(C) All copyrights are properties of their respective owners

Tiedosto esiintyy seuraavilla listauksilla

Listaus Osasto Koko Pvm Kuvaus
Wayback Machine -kooste "2026" Apaja / Pelit / DOS-pelit / Faqit, muut tekstit 7,5 kt 9.3.1997
The Starcraft. FAQ V1.2.
Wayback Machine -kooste "09.01.2005" Apaja / Pelit / DOS-pelit / Faqit, muut tekstit 7,5 kt 9.3.1997
The Starcraft. FAQ V1.2.
Wayback Machine -kooste "Uudet" ----
mbfiles.lst 07.11.1997 PC-pelit: 30) DOS / Faqit, muut tekstit 7683 09.03.97
The Starcraft. FAQ V1.2.
mbfiles.lst 15.10.1997 PC-pelit: 30) DOS / Faqit, muut tekstit 7683 09.03.97
The Starcraft. FAQ V1.2.
mbfiles.lst 15.01.1997 ----

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