
                               Galaxy 5 
                      Copyright (c) 1996 Thomas J. Smith

     
                            Whats New in Galaxy 5?
     

                                                         v1.01 Wide Beta
     
       Made enemy fights a little more smoother. Galaxy 5 now makes a
        copy of the ENEMIES.DAT file in the TEMP subdirectory dedicating
        this copy to the current node. This way, the ENEMIES.DAT file
        does not have to be accessed every time a player looks for
        something to kill in the warfields. The dedicated copy can
        remain open until the player leaves the warfields. This copy is
        also erased after the player leaves the game.

       Corrected an error on my part in the G5_STRUC.PAS file
        (structures to data files used in the game). I changed something
        in the structure of the G5_MATES.DAT file after I created the
        G5_STRUC.PAS file, and forgot to make the change in the
        G5_STRUC.PAS file. To see what it should look like, refer to the
        G5_STRUC.PAS file.
     


                                                         v1.02 Wide Beta
     
       Corrected problem with ~K?~ codes not displaying the proper
        information (highest player kills and who holds title). By
        default, these codes are used in the P_KILL.* display files.
        These display files are shown at the "Kill Other Players" menu.
        On the line that says, "Player is the meanest murderer in the
        galaxy with 23 kills!." Sometimes the wrong player would be
        displayed here as having the highest number of player kills.

       Fixed problem with users with only a first name (as read from
        the BBS drop file) not being able to use Xports.
     


                                                         v1.03 Wide Beta
     
       Fixed problem with a lockup when trying to use one of the cheat
        codes (I'm not saying where ;> ).

       Corrected typo in the 5th planet name. The "raw" name was
        correct, but the fancy name read the same as the 3rd planet
        (Bantini). This has been corrected.

       Fixed it so that players can not flirt with same person (other
        player) more than once a day.

       Raised skill points needed to advance to next rank for all
        ranks. Players were advancing much too quickly!

       Tweaked the warfield fights a little so that it moves a little
        faster (and still working on speeding things up).

       Changed default colors of the fourth planet (Gorn) from dark and
        light blue to brown and yellow. The dark blue was just too dark!

       Fixed problem with the game not decreasing the amount of
        medicines a player had on hand after drinking one in a player
        fight.

       Fixed problem with sentences that were too long in the news
        files not wrapping correctly.

       When players enter their own string of text to say in the news
        after killing another player, or getting killed, changed it so
        that if they choose no to the "Is This Ok?" prompt, it takes
        them back to entering their text again, instead of just asking
        for their feeling again.

       Because of the above fix, the amount of text a player can enter
        when saying something themselves, has been increased to 70
        characters instead of 45.

       Added a few more feelings to the pick list when asked how you
        feel after a kill or getting killed.

       Added an option when fighting enemies in the warfields that lets
        you fight your enemy to the death. Choosing this option will
        automatically keep attacking the enemy until you or the enemy is
        dead, so use it with caution! ;>

       Fixed problem with ~K#~ (highest number of player kills by the
        person holding this record), displaying a number other than 0
        when no one holds the record for highest number of player kills.

       Fixed problem in the Help Menu when selecting to download a help
        file, if RIPTERM.DAT did not exist (text file containing full
        path and file name of archived RIPterm), it would say downloads
        were not allowed. The RIPTERM.DAT file is completely unrelated
        to downloading help files, and only applies to downloading
        RIPterm. The game was treating it otherwise. This has been fixed.

       Included a HELP.TXT file that explains the setup of doors,
        fossil drivers, locked baud rates, etc. It is primarily for
        beginning SysOps, who are still unfamiliar with door setup.
     --------------------------------------------------------------------


      Changes In G5 Editor v1.03 Wide Beta
     --------------------------------------------------------------------
       Added the price editor. It allows you to set the prices of
        weapons, armour, and space crafts (registered versions only).
        Unregistered users can still evaluate this feature, but it will
        not save changes.

       Fixed problem when editing a "pick file," and it would ask you
        if you want to save your changes, if you chose yes, it would not
        save the changes. This has been fixed.

       Fixed problem with adding a new player, and the record number
        not getting set to the proper number.

       Fixed cosmetic glitch in the planet editor. The help line near
        the bottom of the editing box for the light and dark color code
        fields were switched. The dark color code fields help line read,
        "This is the light color code for this planet." And the dark
        color code fields help line read that it was the light color
        code for this planet.
     --------------------------------------------------------------------


      Changes In G5 Setup v1.03 Wide Beta
     --------------------------------------------------------------------
       Added an option that will allow you to enter all of the required
        registration info, and either print it to your printer, or save
        it to a file on disk.

       Changed the "Create Fresh Data Files" option so that you can now
        choose which file you want to recreate, or you can choose all.
        The command line parameter for this option has also changed in
        order to support this new feature (type G5SETUP /? on the
        command line for info).

       Fixed a cosmetic glitch with the "F2 Pick" & "SPACEBAR Toggle"
        options not being highlighted when editing the "COM Port #"
        field under "Node Setup." Use of F2 and SPACEBAR for choosing
        your COM port in this field is supported (always has been).
     
