SOUND BLASTER AWE32 README.TXT
===============================

This file contains additional information to supplement the manual.
Please read all the sections before you proceed with the installation.


This file contains the following sections:

    1.  Environment Variables
    2.  Maximum Recording Rates For Sound Blaster AWE32
    3.  Additional information on Sound Blaster AWE32
    4.  Acknowledgement


1. ENVIRONMENT VARIABLES

   There are three environment variables used to signify information
   of our Sound Blaster cards: SOUND, BLASTER and MIDI.  These
   variables will be setup during your Sound Blaster installation.

   SOUND environment variable

   The SOUND environment variable specifies the directory location of
   Sound Blaster AWE32 drivers and software.  The command for setting
   the SOUND environment variable is as follows:

             SET SOUND=<path>

     Note that there is no space before and after the = (equal) sign.

   BLASTER environment variable

   The BLASTER environment variable specifies the base I/O address,
   interrupt number and DMA channel hardware configuration of the
   Sound Blaster AWE32.  The command for setting the BLASTER environment
   variable is as follows:

             SET BLASTER=A220 I5 D1 H5 P330 E620 T6

     Where:
         Axxx  Specifies the Sound Blaster AWE32 base I/O address.
               xxx can be 220, 240, 260, or 280.
         Ix    Specifies the interrupt request line.  x can be 2, 5,
               7, or 10.
         Dx    Specifies the Low DMA channel.  x can be 0, 1, or 3.
         Hx    Specifies the High DMA channel.  x can be 5, 6, or 7.
         Pxxx  Specifies the MPU-401 interface base I/O address.  xxx
               can be 300 or 330.
         Exxx  Specifies the Advanced WavEffects chip's base I/O
               address. xxx can be 620, 640, 660, or 680.
         Tx    Specifies the card type.  x must be 6.

     Note that there is no space before and after the = (equal) sign,
     but there must be at least one space between two settings.

   MIDI environment variable

   The MIDI environment variable specifies the MIDI file format used
   and where the MIDI data is sent to.  The MIDI data can be sent to
   FM chips or Sound Blaster MIDI port.  Generally, there are three
   MIDI file formats available in the market, General MIDI, Extended
   MIDI and Basic MIDI.  The command for setting the BLASTER
   environment variable is as follows:

             SET MIDI=SYNTH:<1/2> MAP:<G/E/B> MODE:<0/1/2>

     Where:
            SYNTH:   1  Specifies internal synthesizer (default)
                     2  Specifies Sound Blaster MIDI port

            MAP:     G  Specifies General MIDI file format
                     E  Specifies Extended MIDI file format (default)
                     B  Specifies Basic MIDI file format

            MODE:    0  Specifies General MIDI (default)
                     1  Specifies Roland Sound Canvas
                     2  Specifies Roland MT32


2. MAXIMUM RECORDING RATES FOR SOUND BLASTER AWE32

   The sampling rate used for recording is largely influenced by your
   computer's main  processor.  To obtain 16-bit digital audio using
   Windows, the following maximum recording rates are suggested.

            ͻ
                    SYSTEM             RECORDING RATE    
            ͹
                                                         
                386 and above          Stereo - 44KHz    
                                       Mono -   44KHz    
                                                         
            Ķ
                                                         
                386 SX and below       Stereo - 22KHz    
                                       Mono   - 44KHz    
                                                         
            ͼ

   To obtain optimal performance, try  configuring the sound card to
   use a high DMA (Direct Memory Access) channel under Windows.  Refer
   to your Sound Blaster AWE32 Getting Started Manual for more
   information on setting up the sound card to use a high DMA channel.


3. ADDITIONAL INFORMATION ON SOUND BLASTER AWE32

   a. The QSound effect type is slightly softer in volume when
      compared to the reverb/chorus effect types, so you might want to
      turn up the volume while utilizing QSound effects.

   b. The AWE32 Control Panel allows you to experiment with QSound
      panning. Lets say you have a piano track playing in MIDI Channel
      1, and you are currently using the QSound effect code.  Activate
      the BOB dialog box of the control panel, and assign controller
      10 ( MIDI PAN ) to channel 1.  Make sure that the 'M' checkbox
      is checked.  When you move the slider for channel 1 you will
      experience the piano sound being panned spatially.


4. ACKNOWLEDGEMENT

    The included version of SB16FM.DRV is from Voyetra Technologies.


                 ******** END OF README.TXT ********
