+ - + - + - + - + - + - + - + - + - + - + - + - + - + - + - + - + - + - + - 
                         BAD FOLKERS Version 1.4.1
              Copyright (c) 2000, 2001 by Senator Games, Inc.
+ - + - + - + - + - + - + - + - + - + - + - + - + - + - + - + - + - + - + -

+ - + - + - + - + - + - + - + - + - + - + - + - + - + - + - + - + - + - + -
                                CREDITS
+ - + - + - + - + - + - + - + - + - + - + - + - + - + - + - + - + - + - + -

James Strope - Concept
               Planning
               Graphic Design
               Sound Engineering
               Voices
               Coding
               Testing

And I want to give a big Folking thanks to those who game me technical
support, help, opinions, and who let me guinea-pig their machines along
the way!

1.  First and foremost, Patrice Scribe, for his consultation!!!
2.  Paul Gausden, Jan Nawara, Chris Webb, and everyone at the VB Direct X
    mailing list!
3.  Jonathan Bohlmann, David W. Hartman & Son, Mike Irick, Chad Laymon,
    Theena Lewis, Ranjith Menon, Luke Morehead, Lee Myer!

+ - + - + - + - + - + - + - + - + - + - + - + - + - + - + - + - + - + - + -
                               CONTROLS
+ - + - + - + - + - + - + - + - + - + - + - + - + - + - + - + - + - + - + -

JOYSTICK:
  The joypad will let you fly your plane up, down, left, and right.
  Three of the buttons are used, as follows:
  1 - fire guns
  2 - fire superweapon
  3 - eject cargo (you can then reclaim your weapons with your next life!)

  To change the button assignment, edit the INI file and change the value
  in the following 3 lines to 0,1,2, or 3.
  JFIRE (fire guns)
  JBOMB (fire superweapon)
  JEJCT (eject cargo)

  See also "known bugs" section

KEYBOARD:
  The cursor keys will let you fly your plane up, down, left, and right.
  Other functions are:
  CTRL       - fire guns
  ALT        - fire superweapon
  LEFT SHIFT - eject cargo
  P          - pause
  ESC        - end the game
        (once your plane crashes, press ESC again to bypass endgame wait)

+ - + - + - + - + - + - + - + - + - + - + - + - + - + - + - + - + - + - + -
                               CARGO BOXES
+ - + - + - + - + - + - + - + - + - + - + - + - + - + - + - + - + - + - + -

Catch cargo boxes to get different weapons, superweapons, and goodies.
Each weapon can be upgraded once by getting another box of the same color.

Green:     Double Fire
Yellow:    Missiles
Purple:    Lasers
Firey:     Firewall
Icey:      Ice Bomb
Brown:     White-Hot Pass
Waterdrop: Rain
Orange:    Axes
White:     Speed
Blue:      Energy
Black:     Extra Life
Red:       Ejected Cargo Box

+ - + - + - + - + - + - + - + - + - + - + - + - + - + - + - + - + - + - + - 
                                UPDATES
+ - + - + - + - + - + - + - + - + - + - + - + - + - + - + - + - + - + - + -
1.4.1 - Added code to handle timer with less precision.

1.4.0 - Fixed the memory leak!
      - Removed extra white pixel on propellers.

1.3.2 - Added Joystick Config screen.

1.3.1 - Changed some graphics to make for a smaller download file.
      - Added scoring and high scores table.
      - Changed saving of settings to no longer use the .INI file.
      - Fixed bug where ejecting can cause battleship hull to vanish :)

1.2   - Changed unregistered version to demo 2 levels.
      - Fixed delay in Energy refresh upon starting a 2nd game.

1.1.2 - Changed some wording on the register screen.

1.1.1 - Non-Registered game uses a joysaturation of 8000 instead of 9000.
          The old number caused some joysticks to act jittery.

1.1   - Changed to phase new background onto the screen when changing levels.
      - When exiting level, you can move up/down w/ both joystick & keyboard.
      - Now works in Windows 2000.

See www.SenatorGames.com for newer updates.
