NOM                           Catapult
FAMILLE         	MACHINES__DE__GUERRE
UNITE_COMBATTANTE             1
CAMP                          4
TAILLE  		3
[ANIMATION]
ANIM__DPL		CATAPULTE__DPL		16	6
ANIM__ARA		CATAPULTE__ARE		16	6
ANIM__ARE		CATAPULTE__ARE		16	6
ANIM__DRA		CATAPULTE__ARE		16	6
ANIM__DRE		CATAPULTE__ARE		16	6
ANIM__SPL		CATAPULTE__SPL		16	6
ANIM__ASP		-			-	-			
ANIM__VOL		-			-	-
ANIM__DEC		-			-	-
ANIM__ATT		-			-	-
ANIM__ECR		-			-	-
ANIM__SSP		-			-	-
ANIM__SIN		-			-	-
ANIM__SPJ		-			-	-
ANIM__APU		-			-	-
ANIM__CCA		-			-	-
ANIM__CCH		-			-	-
ANIM__VOR		-			-	-
ANIM__MOR		CATAPULTE__MOR		16	1
ANIM__MOV		CATAPULTE__MOR		16	1
ANIM__APP		-			-	-
SELECTIONNABLE		oui
MORAL           	C
ENERGIE         	1000
FEU_ENERGIE__MAX		3
VITESSE         	1
NIVEAU			1
SORT1_IMAGE1                  -
SORT2_IMAGE2                  -
SORT3_OMBRE                   -
SORT4_LUMIERE                 -
SORT5_BRAISE                  -
SORT6_CRISTAL_VERT            -
SORT7_ACTIVATION_ROUGE        -
SORT8_PORTE                   -
SORT9_PORTE_BLEU              -
CLASSE			CATAPULTE
MANA			0
MANA__MAX		0
FORCE			100
REGENERATION		0
POISON			I
HARNAIS			-
FORMATION		JAMAIS
R			-
V			-
B			-
ENERGIE_PAR_NIV		0
FORCE_PAR_NIV		0
.
REPALETTAGE                   0
[BESTIAIRE]
DESCRIPTION                   The catapult is a siege engine which hurls projectiles of all kinds. It is particularly effective during a siege of a fortress. It takes up a lot of room when the army is on the move and is ineffective in fighting in the open countryside.
ARMES                         Large stone
PA		4
DPL_PLAINE	1
DPL_FORET	4
DPL_MONTAGNE	4
DPL_RIVIERE	4
ATTAQUE		1
ROMPRE		-
EMBUSCADE	4
MARCHE_FORCEE	-
FORTIFICATION	-
SPECIALE1	-
SPECIALE2	-
SPECIALE3	-






