*** NEW STUFF IN 4.00a FROM 3.55 ***

  * New command line options added:

  NOEMS - Disabled EMS memory usage completely.
  NORIP - Disabled the RIP check.
  ANSI - Forces ANSI regardless of what the drop file tells us.

  Example of usage:

  CALL START 1 NOEMS ANSI

  NOTE:  Always put your node # as the 1st parm!!!!

 * Fixed a local only repeating number that was happening when seth_wait()
   was called... I have NO clue how this got in the source, that writeln
   was NOT there when I tested it an hour before releasing.. (4.00a)

 * Turned range checking OFF, so roll-around #'s would be enabled again.
   Better than a runtime error it turns out... (4.00a)  (this was also
   in 3.55 but not in 4.00)

 * Can turn statbar completely off.  A unix guy asked for this feature, it
   only half worked before.  Edit the NODE?.DAT file and change STATUS ON
   to STATUS OFF to activate it. (do this for all nodes)

 * Took out some extra line feeds on some menus such as the town square. (it
   just looked ugly to me)

 * Changed the <MORE> prompt to be offset two, and be multicolored.

 * The opening menu screen now has a default of [E] to enter the realm.

 * Changes a few other cosmetic things to make it look more like my MBBS/WG
   version in the LORDTXT.DAT file.

 * Fixed problem with the fossil initted comport 1 unexpectedly.  This
   bug has been in my DDPLUS source forever, but I only recently fixed it
   for LORD2, so now it is fixed here too. (I just stole LORD2's comio.pas)

 * Took a REALLY nice BlackJack game that Shawn Teal made for his IGM
   Wizardstone (he has scrapped the IGM since) and made it a random event
   in LORD.  I recolored some stuff to make the color scheme fit and changed
   a few small things in it.

 * Took out the annoying "Play the new SCIFI game New World" ad.  Of course
   I replaced it with something else... ;>

 * LORDCFG will now create the 3rdparty.dat file if it doesn't exist.  (LORD
   already did this)

 * When returning from an IGM, it will check the armour, weapon and your
   name for illegal ` chars.  (this alone will stop a LOT of IGM cheating)

 * When a negetive value occurs in player gold, bank or exp it will be
   set to 0 instead of 2 billion, making IGM's that let you go negetive
   harmless. (fixed in another place also in 4.00a from 4.00)

 * Am not including the RIPICON pack.  No one needs it, if you really do
   get it from www.rtsoft.com's file section.

 * Didn't fix or change any RIP stuff, not enough people use RIP for this
   to matter too much.

 * If MAINT.BAT does not exist, it won't run it at 'newday'.  Before this
   caused a runtime error.  

 * If a player who is in an account over 128 marrys Violet, the game will
   not magically runtime error forever after.  Don't ask me why I used a
   signed shortint for this before..

 * A little tip:  If you you want to make a CUSTOM Other Places menu, (for
   instance, you have like 90 IGM's and it's the only way to fit them all on
   one screen) create a file called 3RDALT.TXT in the LORD dir, this will be
   displayed instead of the one LORD dynamically creates on its own.

   That's about it.  Not really enough to deserve to be 4.0, but what the
   hell.

  -Seth A. Robinson.  (sethable@rtsoft.com)
