June 11, 1997
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Title                   : The Warehouse
Filename                : warehaus.bsp
Author                  : Taskmaster (Warren Marshall)
Email Address           : tmaster@accessone.com
Other Levels by Author  : "Retinal Tear" - Quake
                          "Eye Socket" - Quake
                          "99 Ways to Die" - Doom2
                          "Death by Cyberdemon" - Doom2
Description             : Military warehouse.  Lots of crates, and attention
                          to detail.

						  This was originally supposed to be part of a level
						  pack I was doing with Matthew Sefton, but real life
						  got the better of the both of us, so I am releasing
						  it separately.

Additional Credits to   : id for the game, me for the editor!

================================================================

* Play Information *

Single Player           : Yes
Cooperative             : No
Deathmatch              : No
Difficulty Settings     : Yes (seriously!)
New Sounds              : No
New Graphics            : No
New Music               : No
Demos Replaced          : None

* Construction *

Base                    : New level from scratch
Editor(s) used          : ToeTag (www.quakemania.com/toetag)
Known Bugs              : None.
Build Time              : Just kill me now...

Texture Wad used        : QUAKE101

Compile machine         : P200 with 64 Meg
QBSP Time               : What time is it?
Light Time              : Is it locked up?
VIS (-level 4) Time     : Damn, gotta get some sleep...

* Copyright / Permissions *

Authors MAY use this level as a base to build additional
levels.

Do whatever you want with this level, just give me credit for the base ...
that's all I ask - and send me a copy of what you do!

You CAN distribute this on a CD if you want, but not for profit (unless you
ask me and give me a cut! Hehe...).
