Paper Airplane v1.3.1

by
jim thoenen (zombie@a.crl.com)
-------------------------------------------------
This is my little contribution to the Quake C community.



==========================================================================

Background story:
-----------------
As QuakeGuy prepares to embark upon his journey into Quake, he discovers that 
he has mysteriously come upon an endless supply of clean white paper.
Being the total stud that he is, he has the ability to fold pieces of
paper into little airplanes in less than a half of a second.


Description:
------------
- It flies in an almost realistic [randomized] path.
- You can mount grenades and cells on it, if you have them!
- You can shoot them out of the air!  ( Crash & Burn! )
- It has custom but crappy .mdl and .wav files.
- It's cute.  :)

(note: I made the paper supply unlimited because I didn't want to have to
 modify any other weapon or its ammo to conform to the paper airplane...
 I *MAY* create a special addition whereas you can insert entities such as
 ammo_paper into custom maps.  Give me feedback if it really matters you.)

Playing with the airplane:
--------------------------
- hit "1" to select the axe, then hit "1" again... the ammo supply will
  always read "1" as long as Paper Airplane is selected.
-impulse commands:

        impulse 98      -mount grenades on all airplanes until you choose not
                         to or run out of grenades.  (i.e. explosive airplanes!
                         watch out, though!  If they hit nothing, then they
                         are timed to explode in 10 seconds!)

        impulse 97      -mount cells in the same manner aforementioned.
                         (electrified airplanes !!  very fun!!)

        impulse 96      -mount nothing on the airplanes. (i.e. throw normal
                         airplanes)


Format:
-------
progs.dat 
pprpln13.txt
progs/arin.mdl
sound/weapons/fly1.wav


Installation:
-------------
1.  Make a subdirectory on the \quake directory and move the zipfile into it.
2.  pkunzip the .zip archive with the "-d" extention.
3.  Run the mod by typing "quake -game <directoryname>"



Known Bugs:
-----------
-If the airplane lands without hitting a wall first, it makes a loud <THUD> 
 noise.

-You cannot shoot down your own airplanes with a shotgun.. but opponents'
 shotguns can.  You CAN, however, shoot down your own planes with your
 nailguns or rocket launcher.


Oh, BTW, please report any other bugs to me.  (I probably didn't have to say
that did I?  :)

=========================================================================



Acknowledgements:
-----------------
Thanks go out to id, the author of MedDLe, and Creative Labs for Wave Studio.
A mega-thanks to Adriano Lorenzini and Ged for play-testing Paper Airplane.


Legal Mumbo-Jumbo:
------------------
You may modify the included progs.dat, so long as I receive credit for what 
code is mine.

You may include Paper Airplane in a mass-re-distribution format, if and only 
if this text document is 100% intact. 

All of the aforementioned legal rights apply to all people and/or companies,
with the exception of Actura Software and all those employed therein.
Actura and its employees are given no permission to re-distribute or modify 
Paper Airplane.


Revision History:
-----------------
v1.3.1          -fixed bounding box bugs
v1.3.0          -added crash & burn w/flames to shot-down planes  
v1.2.1b         -added airplanes' ability to be shot down
v1.2.0b         -added the ability to mount cells on airplanes
v1.1.0b         -added the ability to mount grenades on airplanes
v1.0.2          -randomized the plane's flight path to a realistic level
v1.0.1          -.mdl bugfix
v1.0            -first fully functional Paper Airplane
