Updated July 15, 1997
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Title                   : ATROCITY
Filename                : ATROCITY.BSP
Author                  : Jeff Aranyi
Email Address           : jaaman@ix.netcom.com
Quake Handle            : Singe

Description             : This level takes place in a modern city.
                          Evil Quake forces have teleported in from another dimension.
                          They have overrun and now occupy a small section of the city.
                           
                          You have been sent to eradicate these murderous intruders
                             and return the city to normal.

                          You must be careful, as they have already taken up strategic defensive positions
                             and have set several traps to protect their newly-acquired 'turf'!

                          Of course, they also guard the only exit teleport
                             that can take you back home and on to your next mission.  

                          It is night in the city when you arrive, teleporting into a back alleyway.

                          Ahhh... what could be more magical than the city at night?

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HARD skill level highly recommended! (other skill levels are supported...)
                          
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* Play Information *

Single Player           : Yes
Cooperative             : Yes
Deathmatch              : Yes (2-6 players)
Difficulty Settings     : Yes
New Sounds              : No
New Graphics            : No (well... a couple of minor texture reworks.)
New Music               : No
CD Track                : 5
Demos Replaced          : None

* Construction *

Base                    : New level from scratch.
Editor used             : Worldcraft
QBSP used               : QBSP
Known Bugs              : None known (but you'll let me know...)
Build Time              : Who knows? It all becomes a blur after a while...
Compile machine         : P200 W/32 Megs RAM
Brushes                 : 1451
Entities                : 568
Models                  : 182


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* SINCERE THANKS TO: *

Quake Community         : For playing (and hopefully enjoying) this level.
                          The reason for making this effort in the first place!

Neil Haupt (Down)       : Playtesting

The bros:
 Dave (Gameboy)         : Playtesting
 Jim (Shiva)            : Playtesting


ID Software             : For creating this damn addictive virtual world
                          and consuming most of my already scarce free time.

Ben Morris              : Worldcraft



I am an amatuer artist, and have attempted to make this map both visually interesting,
and fun to play.  This is the first level that I have completed/released, and I look forward to receiving
any comments or suggestions you may have.

Hope you like it...


This BSP may be distributed ONLY over the Internet and/or BBS systems.
You are NOT authorized to put this BSP on any CD or distribute it in
any commercial way without my written permission.


THANKS AGAIN!