First and foremost I must thank Mark for all of his help ! I could
never have finished the project without it !

Special mention to Meat Head for his time testing the editor.

This Windows based editor was written for NHL 95 on CD ROM. I've not tested
it on NHL 94, so use it at your own risk. I don't plan to release one for NHL
94 as there are some very good editors now available.

The editor will make back up copies of the "TEAMS.DB", "KEY.DB" and "ATT.DB"
files every time you run it (*.BAK) but you may also wish to do this to the
entire league before trying the editor out for the first time.

You need to "Merge and Update" your league BEFORE each edit.

Installation:
VBRUN300.DLL	WINDOWS\SYSTEM *NOT IN ARCHIVE*
NHL95ED.EXE	ANYWHERE YOU WANT
README.TXT	ANYWHERE YOU WANT
INPUT.VBX	WINDOWS\SYSTEM
THREED.VBX	WINDOWS\SYSTEM
VBCTL3D.VBX	WINDOWS\SYSTEM

With this editor you can create a set of standard attributes to be applied
to your players. No more editing every attribute for every player. When you
run the editor you will notice the "Apply Standard Attributes" key is
accessible by pressing [ALT + A]. This should speed the process up when your
editing a large number of players.

The unknown fields are only a guess for line players. Adam Oates had a very
low number for one of the attributes (Not a knock on Oates) so Durability
seemed to fit. The offensive players had high numbers for the other
attributes so I used Offensive / Defensive Normal, Power Play ect.

If you like the editor or got a bug report E-Mail me via the internet. I
would appreciate your feedback.

Grant Ridge
Toronto, Canada GO LEAFS GO!
75547.431@COMPUSERVE.COM
NHL95ED.EXE README.TXT 02/05/95
