                  Panzer General Scenario Editor

                             By
                         Mark Edwards
                         P.O. Box 111
                         Hoboken, NJ 07030

Intro:

    This is an editor for Panzer General which will open up a whole
new games to you.  What if the Germans ran into U.S. Marines in
Poland?  Now that would certainly change things.  Or you could
create your own real life battles that were not included in the
original game.  

    I wrote this shortly after I wrote "Panzer General Save File
Editor".  And I would like to thank everyone who has registered
their copy.  If you missed the "Save File Editor" it can be found
on Compuserve in the Gamer library, and from what I am told on many
other On-line services.  It was also featured in "PC Gamer"
magazine, July 1995, in the T. Liam McDonald's Extended Play
column.  The were also kind enough to put is on the CD that comes
with the magazine.  If you still cannot find it, you can write to
me along with $4.00 and I will send you a copy.

    Now back to the Scenario Editor.  I spent a lot of time trying
to perfect it so any variable in the game could be altered.  This
version does not allow full editing but close to it.  The reasons
for this are:  1) Have not had enough time to figure out every bit
and byte.  2) If I do not send this out now, no one will ever get
to use it.  3) Once you register I will be certain to get you copy
that has the most updated features available.

     If you have the spare time and patience to identify what those
number on the F3 screen do or the ?? of F4.  I would be more than
happy to add it to the documentation or change the label on the
screen.  If you known of an other variable in the game maybe I
could locate it in the file and put it in the editor program also. 
I know there is a Panzer General Book out there but I did not pick
up a copy.  It has a lot of good information on the game.  I am
sure with some feedback I would be able to update this program.   
    
     Remember to register, for only $6.00.  When any updates become
available I will send them to all registered users.



                       Thank you, Mark Edwards


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Editor Instructions:

     Put PANZSCNE.EXE in the directory containing the MAPXX.SET
files.  Other files used are: GAME000.*, MAPNAMES.STR, and
PANZEQUP.EQP. When you run the program you will be prompted to
enter in a map number.  This number corresponds to the different
scenarios in the game, 001 = Poland, 002 = Warsaw, .... My strong
suggestion is if you would like to edit 001, first make a backup
copy of the following files: MAP01.SET, MAP01.STM, and GAME001.SCN. 


F2-Terrain Editor
    This will allow you to edit the map for the scenario.  The
number are stored in hex values so be sure to use CAPITAL letters. 
The F4 key will toggle you through the different types:

        Names: Corresponds to the names on the City/River screen
        Icons: The number of the image to be displayed
        Owner: The number of the country that owns that location. 
               A flag will show at these locations.
        City : A value of 01, these are the objective locations to 
               win the game.
        Road : I believe this is a movement value associated with 
               traveling on a road.
        Moves: A movement values associated with moving through   
               this location.

After you change your values be sure to press F2 to save.

F3-Scenario Editor
     This will allow you to edit variable in the scenario.  This is
not fully functional in the unregistered version. Use at your own
risk.  It is good for informational purposes.

F4-Startup Troops
     This will allow editing of the troops at the beginning of the
scenario.  F4 will toggle between Axis and allied. The values have
the following meaning: 

          TYP - Correspond to the number on the equipment screen
          TRN - Transport type, number on the equipment screen    
                used for trucks
          LOD - Transport type, number on the equipment screen    
                used for planes and boats
          CN  - Country
          X   - x coordinate on the map
          Y   - y coordinate on the map
          ST  - Strength value
          EN  - Entrench value
          ??  - ??

F5-Equipment editor
     Allows browsing and printing of the equipment files.

F6-City/River names
     Allows browsing, printing, and adding of names in the file.

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                   --- Tables -----------------

Country numbers

     10 - Poland
     08 - Germany
     0F - Norwegian
     17 - British
     07 - French
     0D - Italian
     0A - United States
     14 - Russia



Picture Icon numbers
------------------------------------------------------------------ 
     Clear: 81,82,8b,90,92
     Ocean: 00-19,1F,2A,49
     Ports: 1A,1C,1D,1B
     Rivers: 1E,20,28,29,34-41,46,47,48,E0,E2,E3,E4
     Mountain: 4B-7B,B4-C7
     Airfield: 80
     Swamps: 7C,85,86,90
     Citys: 7D,7E,7F
     Rough: 83,84,8C,8D,8E,8F
     Forest: 87-93
     Desert: B7,BA,BE,C2,C3
     Fortification: 93,97-AD,B2,B4,BE
     Bocage: 9A-9D,B0,B1

     Note: Not all numbers are in this table.  Give them a try and 
           remember to count in Hex.                              
           (0,1,2,3,4,5,6,7,8,9,A,B,C,D,E,F) 