                                LORDS OF THE REALM 
                                 November 28, 1995
                                Update  For  CD-ROM
                                   Version 1.03

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                                 Table Of Contents

                              1.) About This Document
                              2.) Installing This Patch
                              3.) What does it do?
                              4.) Manual Corrections
                              5.) Troubleshooting steps
                              6.) Customer Service

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1.) ABOUT THIS DOCUMENT
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This document will show you how to setup the patchdisk and install it onto 
your system.  It will explain what fixes were made and how to avoid future
trouble.  The information contained in this document pertains to the CD-ROM
version of the game only.  



2.) INSTALLING THIS PATCH
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	a. Place the patchdisk into either the 'A' or 'B' Drive.
        b. From the MS-DOS Prompt
        c. Type "A: <enter>"
        d. Type "INSTALL <enter>"
        e. Follow the prompts
     

3.) WHAT DOES IT DO?
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This Patch disk is provided to our customers to improve game play and
enjoyability, It contains fixes for all known problems with the game,
including disappearing armies.  If you have trouble with the game that is
not listed in this document under the Troubleshooting section, Please contact
Technical Support (see Section 6 for more inforamation).


4.) MANUAL CORRECTIONS
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Tutorial Correction
-------------------
        There is a minor error in the game's tutorial.  Fields 
        containing cows or sheep are NOT at their most productive 
        when there are three animals displayed in their field 
        pictures.  In fact, the more fields you devote to a herd, 
        the more productive they will become (up to a point).  The 
        strategy sections of the Techical Supplement describe this 
        correctly.

Command Restrictions
--------------------
        You can only control your kingdom during your own turn.
        Between turns, you can scroll around the map, switch to the
        overview map, and access game options.

An Explanation of Stewardship
-----------------------------
        As explained in the technical supplement, your steward will 
        offer to manage the labor allocations for your fields once 
        you control three counties.  At the start of each season, he 
        will reallocate the workers you have assigned to grain, 
        sheep, cattle, fields and idle to complete the farming tasks 
        as best as he can.  He provides a report which indicates 
        which counties require more farmers, and which have too 
        many.
        
        (In addition to this, he now also indicates when the ration 
        allocations in a county have changed.  This warns you of 
        food shortages so that you can respond to them.)

        It's important to remember that the steward's purpose is NOT 
        to let you ignore your counties while you conquer the enemy 
        -- he will not reclaim fields for you, and you will still 
        need to manage your castle-building and production.  And he 
        does not act on the warnings he gives you; you must decide 
        on a course of action whenever you have labor excesses, 
        labor shortages, or ration changes. 

        The best way to let the steward do his job is to leave 
        enough idle workers to cover your grain needs in the harvest 
        season.

Multiplayer Notes
-----------------
        Some elements of multiplayer play were not mentioned in the 
        Technical Supplement:

        1) All messages sent between players will appear at the end 
        of a season; all the players should therefore watch the 
        screen at that time to see if they have received any 
        messages.

        2) Stewardship is not an option in multiplayer games.

Starting Location
-----------------
        Players always start in one of six locations on the map; the 
        county you start with will have a strong effect on how your 
        kingdom will progress.  For example, starting in a central 
        county provides more borders through which you may receive 
        immigrants (or invaders).  Alternatively, the southwestern-
        most county gets harsher weather overall than others, and 
        has only one county for immigrants.

Ale Limitations
---------------
        Ale can only be purchased once per county per season.  Its 
        benefit is also limited to +3 happiness per purchase.  The 
        Buy Ale panel displays the expected happiness boost for 
        whatever amount you select.

        Ale is consumed immediately upon purchase; as such, it 
        cannot be transported like other goods.

Merchant Delays
---------------
        At harder levels, the appearance of mercenaries may be 
        delayed.  Expect at least one new merchant to enter the game 
        each season (until all twelve are present).

Castle-Building / Deducting Resources
-------------------------------------
        Stone and wood are allocated to castles at the end of a 
        season (not immediately).  Therefore, if you buy stone or 
        wood, don't expect to see it deducted (and placed in your 
        castle) right away.

Army Discontent
---------------
        The likelihood of an army to mutiny (i.e. turn into outlaws) 
        is indicated by a descriptive phrase showing their 
        discontent.  This phrase appears on the Army panel (when you 
        click on an army), and on the first screen you see when 
        starting a siege.

        Discontent is based on the army's morale, health, and the 
        types of units in it.

Army Movement Limitations
-------------------------
        You are not allowed to stand on top of an army or castle 
        while attacking another army or castle.  Therefore, if you 
        move to attack an item, and your movement path passes 
        through another obstacle just before reaching that item, the 
        attack will be disallowed.

Mercenary armies
----------------
        Unlike other armies, an army made up only of mercenaries can 
        disband in any county.

Aiming Ladders, Towers and Fighters
-----------------------------------
        When sieging, you should always aim a ladder or siege tower 
        at its target BEFORE you aim infantry at it.

        Secondly, you can only aim one fighter-unit at each ladder 
        or siege tower.

        Finally, you can aim ladders and siege towers at structures 
        of any height; however, they are only effective against the 
        heights stated in the manual (i.e. any other attacks are 
        considered "long shots").

Picking up Siege Weapons and Fighters
-------------------------------------
        If you can't pick up fighters or weapons from the "holding 
        area" in the top-left corner of the screen, it is because 
        you have another command currently selected.  Right-click 
        the mouse to cancel the command.

Battering Rams
--------------
        Battering rams are only effective at attacking either 
        gatehouses and keeps.

Eviction and Castles
--------------------
        Neutral counties never maintain castles.  Whenever you are 
        evicted from a county, any castle you have built there will 
        be demolished.

Connecting Via Modem or Null-Modem
----------------------------------
        Here are some tips that will make connecting to another 
        player easier:

        * Decide on who will click on OK (to become the master that 
        controls game setup) before getting into the game; conflicts 
        may occur if both people hit OK at the same time.

        * If you are dialing another player via modem, you should 
        wait until a few seconds AFTER the other player sets up to 
        receive, before you dial.  This gives his machine enough 
        time to be prepared for your call.

        * If your mouse pointer freezes when you press the "Wait to 
        Receive" or "Dial Up Number" buttons, you may have selected 
        the comm-port that is used by your mouse.  Make sure you 
        have the right comm-port selected.

        * We have included an "Init String" command to the 
        Communications panel, to allow you to alter the 
        configuration string for your particular modem.  We 
        recommend you change this only if you are familiar with 
        modem commands and the needs of your modem.  If you change 
        this string and want to reset it to its default, exit the 
        game and run SETUP again.

        * If you have trouble connecting via modem, try turning off 
        both machines, waiting five seconds, and turning them back 
        on again.

        Special Rules for Modem-Play
        ----------------------------
        When playing via a null-modem or modem connection, there are 
        some special rules that you should be aware of:

        * When your human opponent battles the computer, you are 
        shown the battle from the perspective of the computer 
        opponent; as such, all messages pertaining to the battle are 
        presented as if you are fighting, although you are only a 
        spectator.

        * When you save a game during modem-play, a copy of the game 
        is saved on BOTH machines with the MSV extension (or MSG
        when playing with the map of Germany); both copies of the
        game must be available when the game is loaded later.
        These savegames cannot be loaded into a one-player game, and
        vice-versa.
        
        * Only the master can save and load games.  When loading a 
        modem-save, the machine who was the master when saving the 
        game must ALSO be the master when loading it.
        
        * The master should only save the game when BOTH players are 
        on the scrolling-map.
        
        * If you lose the game while your human opponent and at 
        least one computer-player are still alive, you must hit the 
        End Turn button one last time to let the game continue.  
        (This also applies to multiplayer games played on one 
        machine.)
        
        * Chat mode is only available from some game screens, and it 
        is only accessible when both players are in one of those 
        game screens.
        
        * Armies "jump" from square to square as they move on the 
        scrolling map.  This does not affect their actions in any 
        way.
        
        * You can only create wagons during your own turn.
        
        Special Indicators for Modem-Play
        ---------------------------------
        In a modem-game, there are a couple of unique indicators to 
        be aware of:
        
        * "Marching Lion" Pointer -- If you are in some screen other 
        than the scrolling map when this pointer appears, it is an 
        indication that the other player has ordered his army to 
        move.  This pointer will remain until you exit to the 
        scrolling map, so that his army can complete its move.

        * "End Turn" Shield -- Sometimes when you click on the "End 
        Turn" icon, its shield will change to the next player to act 
        that sequence, but the name displayed next to it will NOT 
        change.  This indicates that you have ended your turn, but 
        game-time is paused until your human opponent exits the 
        screen or panel he has currently accessed.

        * Other, self-explanatory panels will appear to indicate 
        when the game is waiting for your human opponent to complete 
        an action.



5.) TROUBLESHOOTING STEPS
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        NOTE: Before you begin troubleshooting, we strongly recommend
        completing steps 1 through 3 before doing anything else. This will
        help insure that the game is installed under an optimal environment
        and eliminate many basic problems. Corrupted or bad installations can
        cause a variety of problems; it is best to eliminate this possibility
        before you begin additional troubleshooting steps.  The following
        steps can be used on any Sierra On-Line's Family Product unless
        otherwise indicated.

        1.) Check for Corrupt Files or Other problems on the hard drive:
                Before you do anything else, run one of the following DOS
                Commands (listed below) on the hard drive where the game is
                installed. These commands will check for lost allocation
                units, corrupted files, cross-linked files, and other disk
                errors which can corrupt files and/or the game's installation.
                These commands will also correct  the errors they find. For
                more information on these commands consult your DOS manual.

                CHKDSK /F <Enter>
                (This command is for users running MS-DOS 6.0 or earlier)

                SCANDISK <Enter>
                (This command is for users running MS-DOS 6.2 or higher)

        2.) Check hard disk space:
                Run the CHKDSK command (regardless of the DOS version you are
                using) and check the available hard disk space ("Bytes
                Available on Disk"). Make sure you have sufficient space on
                the hard drive to install the game.  Games installed on a
                compressed hard drive will need twice as much compressed disk
                space.  (Example: If you use any disk compression, and you
                wish to install a game that requires 10 MB  of disk space, be
                sure you have AT LEAST 20 MB of space available, preferably
                25 MB to allow a safe margin.)  After installation, it is best
                to have at least 3 MB of disk space available (roughly 5 under
                a compressed environment).

        3.) Re-install the program:
                After completing the above steps, it is a good idea to install
                the game.  Delete all files and sub directories for the game
                from the hard drive.  It is highly recommended that you  boot
                up with a basic boot disk prior to re-installing the game.
                This will help insure that no memory resident programs
                (especially virus checkers) will interfere with the game's
                installation.

        4.) Manually install the program (Some Programs):
                Try a manual installation if all else fails.  The instructions
                are available in the README file of many of the newer
                products, on the Sierra On-Line's BBS, or available by fax
                from Technical Support.  NOTE: not all products can be
                manually installed.

        5.) Check Available Memory:
                A) DOS Programs:
                        Games require different types and amounts of memory.
                        If you ever receive an error messages from a DOS
                        program like "Out of Hunk", "Out of Heap Space", or a
                        report of insufficient memory, then you will need to
                        free up more memory to play the game. You can check
                        to see how much memory you have available and how it
                        is configured by typing MEM (then press ENTER) at your
                        DOS prompt. Make sure that your system's memory is
                        configured to provide enough memory for the game to
                        function properly. If it is not, or you have
                        encountered any of the above messages we recommend
                        creating a boot disk for the game.

                B) Windows Programs:
                        You can check available memory in Windows by selecting
                        HELP from the Program Manager, then choose "About
                        Program Manager".  You will see a Dialog box
                        containing the amount of memory in Windows.  Also,
                        check the size of your Windows Swap file and consult
                        the section IIb "Configuring Windows for Sierra
                        On-Line's Programs" for complete instructions on
                        checking and establishing a Swap file.  A boot disk
                        can also help with memory problems under Windows,
                        which takes us to our next suggestion....

        6.) Make a boot disk!
                The boot disk is an important troubleshooting step.  Along
                with freeing up more memory, using a boot disk creates a clean
                environment that helps to isolate potential conflicts.  We
                also recommend using boot disks for Windows.  Many of our
                current DOS games have an automatic boot disk maker you can
                access by running the INSTALL program and choosing "Make a
                Bootable Floppy Disk" from the menu.  You will need a high
                density disk that fits in your A: drive.  The boot disk is an
                important trouble shooting step.  Along with freeing up more
                memory, using a boot disk creates a clean environment that
                helps to isolate potential conflicts. We also recommend using
                boot disks for Windows.  We have a disk named BDALL which
                contains a boot disk creator program. You can also download
                this file from our BBS at (206) 644-0112, or you can call
                Technical Support at (206) 644-4343 and request the disk be
                sent to you.

        7.) Sound Card Problems:
                Configuring your sound card and the game's sound drivers
                correctly is important. If the sound card is not configured
                properly, or an incorrect driver or setting is chosen when
                your Sierra program is installed, your game may lock-up or
                give you error messages. Consult section III, General Sound
                Card Troubleshooting Steps for a list of steps to help
                resolve Sound Card problems.

        8.) Mouse Drivers (DOS programs only):
                Sometimes incompatible mouse drivers can cause graphics
                distortion, lock-ups and other problems.  If the game you are
                using does not require a mouse, create a boot disk and REM
                out the Mouse line in either the CONFIG.SYS or AUTOEXEC.BAT
                file on the boot disk.  Otherwise, use a different mouse
                driver or contact the mouse manufacturer for more
                troubleshooting information.



General Sound Card Information
        Due to the tremendous number of sound cards and drivers available
        today, it can often be difficult getting a sound card and a game's
        sound driver to work together correctly.

        Sierra On-Line has composed the following list of Sound Card
        troubleshooting steps to help resolve the most common problems
        experienced configuring a sound card to work correctly with a game
        (and vice-versa). Please note that we cannot possibly know
        everything about your specific sound card, it's drivers, set up
        requirements, or the related software that is packaged with it.
        Therefore, if you have any questions as to how to change the
        settings, re configure, or otherwise manipulate your sound card,
        please refer to your sound card's documentation or consult your
        sound card's manufacturer.

        Sound Card-Common Symptoms
        1.)     Lockups. Often times a DOS or Windows program  will lock up
                the system if there is a sound card conflict. Often, the game
                will still appear to be playing normally -- you will be able
                to move the mouse, the background music will be playing, and
                you may even be able to access the Save/Restore functions.
                However, the mouse pointer will remain a "wait" cursor and
                all action in the game will effectively stop. Other times,
                even the mouse pointer will freeze (A "hard" lock up), and
                the sound card may become stuck on one continuous note.
                Occasionally this might even force the system to re-boot
                itself.
        2.)     No music and/or Sound effects. Sometimes you may hear music,
                but no speech or sound effects, or vice-versa.
        3.)     Distorted or garbled music or sound effects, possibly with
                crackling noises.
        4.)     Repeating or "broken record" type sound. Sometimes this will
                manifest itself in the form of one continuous, long musical
                note as well.
        5.)     DOS Error Messages:
                         "Unable to initialize your audio hardware" 
                         "Unable to initialize your music hardware"  

Sound Card Troubleshooting Steps
	(DOS\WINDOWS): First and foremost, make sure you choose the
                        appropriate sound drivers or sound choices when you
                        install the game !  Don't always trust the default
                        values, because sometimes installation programs will
                        incorrectly detect your hardware.  For example, if
                        you have a standard Soundblaster, Soundblaster Pro or
                        Soundblaster 16,  and the game's installation program
                        detects "Roland MT32", this isn't going to work.
                        Sometimes choosing the correct driver can be tricky,
                        but for most sound cards, selecting
                        "Soundblaster/Ad-lib" for the music selection and
                        "Soundblaster" for the Audio/Speech  selection (if
                        there is an Audio/Speech selection -- not all games
                        will have one) is the best place to start if you do
                        not see a driver listed for your specific sound card.
                        If you experience problems with these selections, use
                        some of the others -- it can't hurt. For Windows
                        programs, if you are given a choice of selecting
                        "Base" or "Extended", start with Base level.

	(DOS/WINDOWS): Check the DMA and IRQ settings for your sound card.
                        Generally speaking, we recommend using DMA 1 and IRQ 5, I/O
                        address 220 for best results. However, as a general rule,
                        our DOS games will support DMA channels 1 and 3, and
                        IRQ settings of 3, 5 and 7. If you are experiencing
                        any of the previously mentioned problems, change the
                        DMA and/or IRQ setting for your sound card and see if
                        that works. Use our recommended settings if possible.

	(DOS/WINDOWS): If you are not hearing any music or sound, try the
                        steps above.  You should also run the mixer program
                        for your sound card and turn up the music and sound
                        effects volume levels. If you are having the problem
                        under DOS, run the DOS-based mixer, if the problem is
                        under Windows, run the Windows-based mixer program.
                        Sometimes not hearing music or sound effects is just
                        due to the volume levels that the sound card is set
                        to.
	(DOS/WINDOWS): Running DOS-based games in Windows generally will not
                        work.  Symptoms include repeating sounds, no sound or
                        music, or other error messages like "DMA Buffer Size
                        is Too Small....".  For best results, we recommend
                        running DOS-based games in DOS.

	(DOS): Try new drivers ! For DOS-based games, it never hurts to check
                        with Sierra On-Line Technical Support, CompuServe, AOL
                        or our BBS to see if there are any updated sound
                        drivers for some games. We can mail these drivers out
                        free of charge.


       Playing this Game with the Aria Soundcard

        This game supports the Aria card, although its sound drivers are
        extremely memory-intensive.  If sound or music do not play when you
        configure for Aria, you may be out of available CONVENTIONAL memory.
        You can try to free up more memory (with a boot disk), or configure
        for the Sound Blaster card.

        Problems with Modem-Play?

        If you are having problems using modem-play, here are some 
        things that you can try:

        * When connected, it is normal for the game (and mouse 
        pointer) to occasionally pause for a moment while 
        information is passed between the two machines.  The music
        will pause when this occurs.  These do not indicate a
        problem.

        * If communications between the two machines are disrupted 
        by line noise, the link between the two machines may become 
        temporarily disabled.  If this occurs, the mouse may 
        disappear, or the game may become unresponsive; try
        pressing ALT-P to prompt the link to re-establish itself.
        (However, do not use ALT-P when on the Battle Summary
        panel; it will not work there.)

        * At the end of each turn, the current game is automatically 
        saved as LASTTURN.MSV.  If you lose connection in a game, 
        reconnect and load this game to resume play.

        * Finally, if none of the above suggestions help, try 
        reconnecting at a lower baud-rate.

6.) CUSTOMER SERVICE
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If you continue to experience any problems, or if you have any questions
concerning any of the above steps, our Technical Support Team will be
more than happy to assist you.  Please call (206) 644-4343 between 8:00 a.m.
and 4:45 p.m., Pacific Standard Time, Monday through Friday,   We can be
reached by fax at (206) 644-7697, or by mail at the following address:

Sierra On-Line
P.O. BOX 85006 
Bellevue, WA 98015-8506
Attention: Technical Support

You can also reach our Technical Support Team on one of the following
services:

Sierra BBS          (206) 644-0112  (settings 8, N, & 1, up to 57,600 baud)  
		    telnet bbs.sierra.com or email support@sierra.com
Compuserve          GO SIER
America Online      Keyword SIERRA

Please outline the problems along with the specific information about your 
computer system, and we will gladly respond to your letter, fax, or BBS 
message as soon as possible.  When contacting us by fax, or BBS please 
allow 24-48 hours for turnaround.  During weekends or holidays, there may 
be some delays.

To better serve our European customers with technical problems and disk 
replacements, Sierra U.K Customer Support or Coktel Customer Support can 
be reached at the following address:

Sierra On-Line Limited                  Coktel Vision
Unit 2, Theale Technology Centre,       Parc Tertiaire de Meudon
Station Road                            Immeuble "Le Newton"
Theale, Berkshire RG7 4AA               25 rue Jeanne Braconnier
United Kingdom                          92366 Meudon La Fort Cedex
[44] 1-734-303171                       France
					Main: (33) 1-46-01-4650

     
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HEREIN WILL WORK WITH ANY OR ALL COMPUTER SYSTEMS.  SIERRA DOES NOT 
ASSUME ANY LIABILITY, EITHER INCIDENTAL OR CONSEQUENTIAL, FOR THE USE 
OF THE INFORMATION HEREIN, INCLUDING ANY AND ALL DAMAGE TO OR LOST USE 
OF COMPUTER HARDWARE OR SOFTWARE PRODUCTS, LOSS OF WARRANTIES, OR LOST 
DATA BY THE CUSTOMER OR ANY THIRD PARTY.  NO ORAL OR WRITTEN 
INFORMATION OR ADVICE GIVEN BY SIERRA, ITS EMPLOYEES, DISTRIBUTORS, 
DEALER OR AGENTS SHALL CHANGE THE RESTRICTION OF LIABILITY OR CREATE 
ANY NEW WARRANTIES.  IN NO CASE SHALL SIERRA'S LIABILITY EXCEED THE 
PURCHASE PRICE OF THE SIERRA SOFTWARE PRODUCT.
Thankyou for Playing Sierra Games.









