       _        _  __    _______   ______    _  __              ______
      | ||\    | ||__\  /_______\ /______\  | ||__\   |\   |\  |______\
      | || \   | | ___      ___    __       | | ___   | \  | \
      | | \ \  | ||___\     \  \  |  \      | ||___\  | ||\| |   | |
      | |__\ | | |_____  ___/  /  |   \____ | |_____  | ||   |   | |
      |______| |_______\ \____/    \______/ |_______\ |_| \__|   | |
								  \|
      Saved Game Editor -- Shareware Version 1.3
		   by Doug Winters

Within your DSCED13.ZIP or DSCED13.EXE should be the following files:
 FILE_ID .DIZ      400   01-30-95  01:30am  -->  short description of DESCEDIT
 DESC    .SDI      400   01-30-95  01:30am  -->  short description of DESCEDIT
 DESCEDIT.EXE   33,474   01-30-95  01:30am  -->  the program
 DESCEDIT.TXT   17,877   01-30-95  01:30am  -->  this file (manual & readme)
 PCXVIEW .EXE   12,314   01-30-95  01:30am  -->  public domain PCX viewer
						 (used by REGAD.BAT)
 SHAREWRE.TXT    1,715   01-30-95  01:30am  -->  description of shareware
						 concept
 REGAD   .BAT      325   01-30-95  01:30am  -->  ad for registered version
 PIC1    .PCX   38,541   01-30-95  01:30am  -->  Picture used by REGAD.BAT
 PIC2    .PCX   41,642   01-30-95  01:30am  -->  Picture used by REGAD.BAT
 PIC3    .PCX   48,994   01-30-95  01:30am  -->  Picture used by REGAD.BAT
 PIC4    .PCX   42,037   01-30-95  01:30am  -->  Picture used by REGAD.BAT
 PIC5    .PCX   44,487   01-30-95  01:30am  -->  Picture used by REGAD.BAT
 PIC6    .PCX   52,312   01-30-95  01:30am  -->  Picture used by REGAD.BAT
 PIC7    .PCX   47,059   01-30-95  01:30am  -->  Picture used by REGAD.BAT
 PIC8    .PCX   54,914   01-30-95  01:30am  -->  Picture used by REGAD.BAT
 PIC9    .PCX   44,988   01-30-95  01:30am  -->  Picture used by REGAD.BAT

Copyright and Shareware Notice:
 This program and the files which it comes with, except for screen shots and
 PCXVIEW.EXE, are copyrighted (C) 1995 by Doug Winters, the author (me).  
 Because this program is shareware you may distribute this program, as long
 as it is in its original EXE or ZIP (depending on whether you have the 
 self-extracting version or not) file only.  You may not distribute modified,
 altered, or otherwise disfigured versions of this program or its files.
 Furthermore, this program's designation as shareware means that you, the
 user, are not entitled to charge money for this product and if you use this
 product or intend to use this product for longer than 30 days, you must
 register your copy.

Disclaimers:
 Firstly:  The title Descent does not belong to me, it belongs to the awesome
   Parallax Software Corporation and/or Interplay Productions, Inc. and I am
   in no way related to, supported by, or otherwise associated with these
   companies.  Any other trademarks mentioned in this document or
   DESCEDIT.EXE belong to their respective owners.  Also please notice that
   Parallax has the right to refuse technical assistance to persons playing
   edited saved games.
 Secondly:  I have worked extremely hard, and tested extensively to verify 
   that this program will always work like it should.  However, as with any
   program there may be bugs.  I'd like to think that I'm perfect and that
   you will never come across a problem but you might.  If you ever come
   across an error which is important to have fixed see the section in this
   file entitled "Reporting Problems."  Please note that I cannot be held
   responsible for any adverse situation resulting from the use of this
   program.  I also cannot be held responsible for the accuracy of the
   information in this document, I'm constantly revising it and the program
   and may at some point miss something.
-----------------------------------------------------------------------------
Well now that I've got all that out of the way here's the useful stuff:
-----------------------------------------------------------------------------

TABLE OF CONTENTS

  [I]  The Main Menu
    [I.A]  Choose Pilot
    [I.B]  Load Game
    [I.C]  Save Game
    [I.D]  View Game
    [I.E]  Edit Game
      [I.E.a]  Change Saved Game Name
      [I.E.b]  Edit Primary Weapons
	[I.E.b.1]  Activate/Deactivate Laser Cannon
	[I.E.b.2]  Adjust Laser Level
	[I.E.b.3]  Activate/Deactivate Quad-Lasers
	[I.E.b.4]  Activate/Deactivate Vulcan Cannon
	[I.E.b.5]  Change Amount of Vulcan Ammo
	[I.E.b.6]  Activate/Deactivate Spreadfire Cannon
	[I.E.b.7]  Activate/Deactivate Plasma Cannon
	[I.E.b.8]  Activate/Deactivate Fusion Cannon
	[I.E.b.9]  Load Cool Settings
      [I.E.c]  Toggle Secondary Weapons (Concussion Missle, Homing Missle,
		 Proximity Bomb, Smart Missle, Mega Missles)
      [I.E.d]  Edit Number of Secondary Weapons (Concussion-Mega)
      [I.E.e]  Toggle Keys (Blue, Red, or Yellow Key)
      [I.E.f]  Edit Special
	[I.E.f.1]  Adjust time for Cloak
	[I.E.f.2]  Adjust time for Invulnerability
      [I.E.g]  Edit Other (Energy, Shields, etc.)
	[I.E.g.1]  Tamper With Score
	[I.E.g.2]  Change Number of Extra Lives
	[I.E.g.3]  Adjust Energy Level
	[I.E.g.4]  Adjust Shield Level
	[I.E.g.5]  Select Primary Weapon (Laser, Vulcan, Spread, Plasma, 
		     Fusion Cannons)
	[I.E.g.6]  Select Secondary Weapon (Concussion-Mega)
	[I.E.g.7]  Change Skill Level (Trainee, Rookie, Hotshot, Ace, Insane)
      [I.E.h]  Load Personalized Settings
    [I.F]  View Order Form
    [I.G]  Change Directory
    [I.H]  Quit

  [II]  Understanding the interface
    [II.A]  The main screen
    [II.B]  "Game changed" indicatior

  [III]  Reporting Problems, Errors, Bugs

  [IV]  Chart of some laser levels and weapons they access

These items/options are not available in the shareware version, only in
 the registered version.  These unavailable options will be marked this way
 throughout the document.  Register your copy.
=============================================================================

[I]  The Main Menu  --  This is where you choose what you want to do.
       Depending on what has been done, and what games/PLR files are
       available you have a changing variety of options.  For example:  when
       you are in a directory with no saved games in it, you have only three
       options Change Directory, View Order Form, and Quit.
  [I.A]  Choose Pilot  --  Use this to change whose saved games are listed 
	   in Load Game.  If there is only one pilot file (*.PLR) then 
	   DESCEDIT will choose the pilot automatically and this option is
	   not available.  Keep in mind that when you change the directory 
	   if this pilot is still available, it will remain chosen.
  [I.B]  Load Game  --  After a player/pilot has been selected, use this to
	   load one of this player's saved games.  If no player/pilot has
	   been selected yet you will be jumped to the Choose Pilot menu 
	   before entering the Load Game menu.
  [I.C]  Save Game  --  Saves the loaded saved game.  This option is only
	   available when the currently loaded game has been changed.
	   See [II.B]  "Game changed" indicatior.  This option disappears
	   once the game has been saved.
  [I.D]  View Game  --  Displays various information about the saved game
	   currently loaded.  If no game is loaded DESCEDIT will go through
	   the Load Game process at which point you will either choose a
	   game to view, or cancel.  The left half of the screen displays
	   information about your saved game (see [II.C]  Viewing your game)
	   and the right half, a little background/history, etc. about
	   DESCEDIT.
  [I.E]  Edit Game  --  Choosing this menu brings you to the main edit menu.
    [I.E.a]  Change Saved Game Name  --  This displays a prompt for a new
	       name for your saved game.  Allowable characters in the name
	       are those available on the keyboard.  To cancel this operation
	       press escape.
    [I.E.b]  Edit Primary Weapons  --  Another menu.
      [I.E.b.1]  Activate/Deactivate Laser Cannon  --  What it says.  To use
		   it just highlight and press Enter (or press its number)
      [I.E.b.2]  Adjust Laser Level  --  permits you to change what level
		   your laser is set at.  Valid values are 1-255.  This one's
		   nice because it allows you to access weapons you normally
		   couldn't have (or use in this matter).  My favorite is
		   level 19 (Mega Missles), with quads active this baby can
		   take out virtually anything in one shot (even you if 
		   you don't have a couple THOUSAND shield points).  
		   Regardless of what level your laser is set to, it still
		   drains energy (it's not free, but it also doesn't require
		   anything else (like available missles)).  Note:  If you
		   run into a laser power-up, levels above 4 will drop down
		   to 4.
      [I.E.b.3]  Activate/Deactivate Quad-Lasers  --  SE (self explanitory)
      [I.E.b.4]  Activate/Deactivate Vulcan Cannon  --  SE
      [I.E.b.5]  Change Amount of Vulcan Ammo  --  Allows you to change the
		   amount of vulcan ammo you have.  Valid values are
		   0-32757 in multiples of about 12 or 13.  Values which are
		   not acceptable will be rounded to their nearest acceptable
		   value (1 to 0, 10 to 12, etc.).  Be aware that when
		   playing Descent, if you run over a vulcan cannon or vulcan
		   ammo and you are above 10,000 rounds, you will be dropped
		   down to 10,000 rounds.
      [I.E.b.6]  Activate/Deactivate Spreadfire Cannon  --  SE
      [I.E.b.7]  Activate/Deactivate Plasma Cannon  --  SE
      [I.E.b.8]  Activate/Deactivate Fusion Cannon  --  SE
      [I.E.b.9]  Load Cool Settings  --  Changes all items in this menu to
		   my personal favorites.  (The shareware version will not
		   change items which are not available for editing in
		   the shareware version.)
    [I.E.c]  Toggle Secondary Weapons  --  Menu to activate or deactivate
	       secondary weapons.
    [I.E.d]  Edit Number of Secondary Weapons  --  Menu for changing the 
	       number of secondary weapons.  Valid values range from 0 to 
	       32,767
    [I.E.e]  Toggle Keys (Blue, Red, or Yellow Key)  --  SE
    [I.E.f]  Edit Special
      [I.E.f.1]  Adjust time for Cloak  --  Allows you to change how much
		   time you have left on your cloaking device.  Time is 
		   entered in seconds.  Valid values range from 0 to 900s.
		   (that's up to 15 minutes.)
      [I.E.f.2]  Adjust time for Invulnerability  --  same as Cloak
    [I.E.g]  Edit Other (Energy, Shields, etc.)
      [I.E.g.1]  Tamper With Score  --  SE.  Values: 0-1,000,000,000
      [I.E.g.2]  Change Number of Extra Lives  --  SE.  Values: 0-254
      [I.E.g.3]  Adjust Energy Level  --  Change amount of energy left.  
		   Energy is used by laser, spread, plasma, and fusion.
      [I.E.g.4]  Adjust Shield Level  --  SE
      [I.E.g.5]  Select Primary Weapon  --  SE
      [I.E.g.6]  Select Secondary Weapon  --  SE
      [I.E.g.7]  Change Skill Level  --  SE
    [I.E.h]  Load Personalized Settings  --  Loads saved game settings
	       stored in DESCEDIT.CFG.  These settings may be changed using
	       any straight ASCII text editor.  Instructions for modifying
	       these settings are in the DESCEDIT.CFG file.
  [I.F]  View Order Form  --  Choose this to view and/or print the order 
	   form for the registered version.  If you have a printer connected
	   to LPT1 then you may print the order form directly, otherwise
	   you will need to find some other method of putting it on paper.
	   However you do it, just make sure you fill in ALL of the
	   information requested.
  [I.G]  Change Directory  --  Prompts you for a new directory to look for
	   files in.  Just enter the directory name (i.e.: C:\GAMES\DESCENT)
	   and hit Enter or press Esc to cancel operation.
  [I.H]  Quit  --  Does just what it says prompting for a save of a changed
	   game and asking for confirmation.

[II]  Understanding the interface
	This program is almost completely menu driven.  To select an item
	or whatever, move the highlight bar to that option (up and left
	arrows move to previous item, down and right to the next) and hit
	Enter, or press the number corresponding to that item.  Note that the
	Quit option may also be selected using Esc or "Q" and the
	<Done/Cancel> option may be selected using Esc, "D", or "C".
  [II.A]  The main screen  --  This screen (and all others) displays up top
	    the name of the saved game file currently being edited as well as
	    the saved game's title.  On the bottom of the screen is the name
	    of the current drive and directory as well as, if available, the
	    name of the PLR file currently selected.
  [II.B]  "Game changed" indicator  --  This is what will tell you whether
	    you have made any changes to the game you are editing.  (Another
	    indication is the presence of the Save Game option on the main
	    menu.)  Under "unchanged" conditions the upper left hand corner
	    of the screen will be a  (part of the border).  If the game has
	    been changed then the character in the upper left hand corner
	    will instead be a .

[III]  Reporting Problems, Errors, Bugs
	 Send any error reports and/or "troubled" saved game to 
	 SkiBum 3D@aol.com.  (note: this is not me, but a friend)
	 To report any errors which were discovered either by loading a saved
	 game or playing a saved please send a copy of the saved game
	 involved along with a description of the error (please make this
	 description as detailed as possible, it will help me correct the
	 problem).  To report any other error which is not related to an
	 actual saved game just send me a detailed description of the error
	 and what you did to make it happen.  Thanks.

[IV]  Chart of some laser levels and weapons they access
	ͻ
	LevelWeapon Accessed         LevelWeapon Accessed         
	͹
	1    Laser Level 1           26   Laser Level 4 (slow)    
	Ķ
	2    Laser Level 2           27   Plasma (slow, weak)     
	Ķ
	3    Laser Level 3           28   Orange Sphere (slow)    
	Ķ
	4    Laser Level 4           29   Mega Missle (weak)      
	Ķ
	5    Purple Sphere           30   Plasma (slow, powerful) 
	Ķ
	6    Orange Sphere           31                           
	Ķ
	7    Red Sphere              32                           
	Ķ
	8    <Crashes Computer!>     33                           
	Ķ
	9    Concussion Missle       34                           
	Ķ
	10   Flares                  35                           
	Ķ
	11   Laser Level 2 (slow)    36                           
	Ķ
	12   Vulcan Cannon           37                           
	Ķ
	13   Spread (slow)           38                           
	Ķ
	14   Plasma                  39                           
	Ķ
	15   Fusion                  40                           
	Ķ
	16   Homing Missle           41                           
	Ķ
	17   Proximity Bomb          42                           
	Ķ
	18   Smart Missle            43                           
	Ķ
	19   Mega Missle             44                           
	Ķ
	20   Plasma (slow)           45                           
	Ķ
	21   Spread                  46                           
	Ķ
	22   Homing Missle (weak)    47                           
	Ķ
	23   Concussion Missle (slow)48                           
	Ķ
	24   Spread (slow)           49                           
	Ķ
	25   Laser Level 1 (slow)    50                           
	ͼ

-----------------------------------------------------------------------------
I'd like to thank Nathan Allred for his help with the testing of this
program, for making all the screen shots which are included in the shareware
version, and for finding out most of the laser levels in the laser level
chart.
-----------------------------------------------------------------------------

End of file.          Copyright (C) 1995 by Doug Winters
