
   Twinsen's Odyssey Walkthrough
   
   As in many walkthroughs, the following walkthrough of Twinsen's
   Odyssey is but one way to finish the game. This walkthrough is best
   used as a reference when you are stuck in a particular area.
   
   Planet Twinsun
   
   You begin the game on planet Twinsun. In your house grab the key which
   is in the chest next to the locked door and enter the door. Grab your
   magic ball, the holomap, and the darts. Exit your house and head to
   the pharmacy and talk to the store owner about a cure for the DinoFly.
   After the cutscene, talk to the short sphero outside. To catch the
   umbrella thief, use "Discreet" mode and sneak up to him. Tell him to
   give you the umbrella. Give the umbrella to the short woman. Go up and
   sneak into the museum upper window and press the red button on the
   desk. Pull the level on the right side of the desk and run down to the
   tunic and medallion. Head to the weather wizard's home and talk to
   him. Go to the cliffs and enter the caves there. In the second cave,
   unlock the gate by standing against the barrels and throwing the ball
   into the switch. Head into the next cave and jump onto the ladder at
   the upper left. To open the locked gate jump onto the ledge and throw
   the ball over the little fence. Go into the next cave. Kill the first
   creature to get a key. Jump across the gap to get to the next area and
   kill the second creature to get another key. Continue into the next
   area by jumping across the spikes and gaps. Go through the two locked
   doors and enter next room. Kill the large creature for another key.
   Talk to the lighthouse keeper and leave the cell. Go to the lighthouse
   and watch cut scene. Buy a ferry ticket to go to Desert Island. Go to
   the healer's house and talk to his housekeeper. Grab the bottle of
   Gallic Acid off the shelf. Next, you'll need to collect 120 kashes..
   the easiest way to do it is to head to the Temple Park and keep
   playing the shooting ducks game. Now, go to the cemetary which is the
   school of Magic. Enter the school. Run through the ghost area and get
   the key from the chest. Go throug the locked gate and talk to the
   wizard and join the school. Walk to the first door and take first
   test. After you pass the accuracy test you are given a blowgun. Go to
   Baldino's the Inventor and get the car part. Buy a ferry ticket to
   Citadel Island and give the car part to Zoe. Buy a ferry ticket back
   to Desert Island. Go to Baldino's and get the radio. Leave Baldino's
   and you'll hear the car is ready; go pick it up by the ferry. Go to
   where the Balsam plant is.. you'll need to jump the ramp with the car.
   Grab the Balsam plant and go to the School of Magic. Give Balsam plant
   to the wizard and you'll get the Horn of the Blue Triton which will
   heal the DinoFly. Go back to Citadel Island and blow the horn six
   times near DinoFly. Take the DinoFly to the Island of the Slate. Enter
   the maze and complete it (the map is on the wall outside). The wizard
   will congratulate you and give you the Magic Slate. Now go to Desert
   Island via Dino and to the School of Magic to get your Wizard
   Certificate. Now, you'll need to find 50 kashes (try Twinsen's house
   if all else fails). Find the dude on the magic carpet and show him the
   diploma and he'll give you a Wizard outfit. Go to the Hacienda and
   talk to the Esmer by the men's steaming room. You'll board a space
   ship; be sure to get the translator under the stairwell.
   
   Planet Zeelich
   
   After the ship lands, follow the soldiers to the doors and enter the
   right door. When guard opens cell door, kill him and escape. Throw the
   cell switch to free the dissident. Hit the big red buttons to turn the
   shields off. Go out bottom door and destroy the mech to blow a hole in
   the fence. Run through the dog training yard and enter the smaller of
   the two buildings. run to the left and drop down the left one. Run
   into the tower and kill all the enemies and steal the travel token.
   Get into the shuttle and use the token in the slot.
   
   Planet Twinsun
   
   After crash landing, get to your and Zoe's house and talk to Zoe. Get
   to the warehouse. Now to get the Protopack, either push the crate
   through the maze of lifts and conveyor belts, or better yet, pay the
   work 102 kashes (use Twinsen's stash at his house) to do it for you.to
   the warehouse entrance and get Protopack. Take Dino to Desert Island.
   Go to the Wizard School and talk to the wizard. Go to where the ferry
   used to dock on this island; you'll find a bell. Ring the bell
   summoning Moya the turtle. Inside the cave, use the ProtoPack to fly
   over spikes and grab the incandescent pearl. Go back to the turtle.
   Take DinoFly to Citadel Island. Go to the weather wizard's home and
   use the pearl in the big pot, creating the lightning spell. Next, go
   to the house next to yours and give the old man the vial of Gallic
   Acid. He'll give you the pyramid key. Go to Chez Luc, the tavern type
   thing, and use "action" on the keg behind the counter for the cellar
   key. Enter cellar and drop down into the sewer. Place the pyramid key
   into the slot. Inside room (you have to have full magic points) use
   the lightning spell to get Sendall's Ball. Take Dino to the Desert
   Island and go to the Temple of Bu (inside the Temple Park). Jump onto
   the cart. Now, flip the second and fifth switch you come to. After you
   go downstairs, flip all the switches. Now, stay on the cart until you
   are within jumping distance of the box. Jump to the box for a key. In
   the same room there's a ladder at the bottom; climb down that ladder
   and go through the doors. Kill the sleeping guards and inspect the
   guard's clothes for a key. Go through the locked door. Kill the guard
   for a key. Go through the locked door and up the elevator and use the
   ProtoPak to get across the electric bridge. Once across, turn off the
   switch which turns off the electric field. Kill the guard for another
   key. Take the travel token from the orange holder. Go to the shuttle
   and use the token in the slot.
   
   Emerald Moon
   
   Password for Emerald Moon is: Operation GREEN MOON. Enter the
   welcoming building and set the three switches to green. Next, enter
   middle (there are three for the other building). Go through the door
   at the top of the room and kill the guard to get a key. Go through the
   door and talk to Baldino. You turn the big wheel to open the door, and
   then follow Baldino. Again, turn the big wheel to open the door. Throw
   the red switch on the pipe to open the door. Put on the suit and again
   follow Baldino.
   
   Planet Zeelich
   
   Jump across the rock and kill the monster along the way. Go through
   the dog training yard. Enter the taller building and take the lift up.
   Talk to the Gazogem station attendant and collect 100 zlitos. Talk to
   the one-legged man on the dock. Then get on his ship and he will take
   you to Celebration Island. Once there, talk to the souvenior vender.
   Take the air ferry to Otringal, and go to the bar. When in the bar, go
   onto the stage and through the door in back. Throw the switches in the
   order of: middle, left and right to open the grate. Position the
   pillars to allow you to reach the now open grate. Talk to Rick, and
   then take the air ferry to the Island of the Francos. Enter the first
   building and buy the pick axe. Go behind the bar and, with the pick
   axe, dig in the grass for the Francos fragment. Use the pipes next to
   the refinery fence to get inside. Enter the building with one guard,
   and kill the mechanic working on the pipes. Then throw the far right
   switch on the pipes (there will be three). Jump across the two steam
   vents. Once across, go up the elevator and throw the switch. Go back
   down the elevator and get the key. Then go back up the elevator and
   again throw the switch. Go through the door; throw the two switches
   and run/jump over the steam. Go up the elevator the throw the switch.
   Then run/jump over the gap. Go up the "stairway of jets" and get the
   key, and go through the door. Once in, kill the guard for a key and
   throw the switch. Get through the steam vents and throw both switches.
   Ride the platform across the gap, and then go through the doors. Throw
   both switches. Stand on the vent and throw the ball at the tech for a
   key, using the ball to also collect the key. Open the gate and kill
   the guard for the key. Throw the switch; go through the gate, and grab
   Gazogem and the key. Go through the doors and jump over the gate using
   the barrels. Take the air ferry to Otringal. Once there, take Gazogem
   to Baldino and you will get the Super Proto. Jump over the rocks and
   go through the dog training yard. Kill the guard for a key and enter
   the taller building. Go behind the Casino and there will be a small
   waterfall there. Use the Super Proto to get to the path on the other
   side of the waterfall. Follow this path to the Imperial Hotel. Enter
   the hotel and kill the bellboy for a key. Talk to Johnny Rocket and
   follow him to his room where you will get the dissidents key. Go to
   the souvenier shop and show the ring to the shopkeeper. Talk to all
   the dissidents to get the pistol-laser. Take the air ferry to the
   Island of Celebration. Walk along the path to the lava flow which is
   along the left side of the statue. Jump over the lave using the
   floating platforms. Use the Super Proto to get to the crystals, and
   then use the pick axe to get the crystal. This will then get you a
   working pistol-laser. Take the air ferry to the Island of the Francos
   and jump over the fence again. Enter the building protected by two
   guards, and use the pistol-laser to shoot the two guards which will
   trigger the switches. Four switches control the doors. To open the
   first door the 1st, 3rd and 4th switches must be down; to open the
   second door the 2nd and 3rd switches must be down, and to open both
   doors the 2nd and 4th switches must be down. Go through the door and
   get onto the air tanker. Kill the assasin for a key and enter the
   elevator.
   
   Under Gas
   
   Jump on top of the trash can and shoot the tech. Then, while still on
   the trashcan, shoot the switch to turn off the shield. You won't be
   able to see the switch from the trashcan; just aim in the approximate
   direction until you get lucky. Go outside and get to the Village of
   the Wannies. Go to the room with the family of Wannies, and grab the
   Wannies glove from the coat rack. When the mother Wannie says dinner
   is ready, sit in the upper right chair, and you will get the tart.
   Give the tart to the old man in the middle of the cave and you will
   get a key. Go to the chapel and talk to the monk. Then go the monk's
   home and talk to his housekeeper to get the ferryman's song. Go to the
   cave next to the warehouse, which is near the Under Gas elevator.
   Collect all the gems you can, but at least four. In the second room
   from the entrance of the cave there is a gap near a small animal and a
   cave. Jump that gap and enter the next cave. In this cave, there will
   be two Wannie's working, with a path in between them; take that path.
   You will now be in a room with a bridge with a Wannie guarding the
   door. Jump the gap and kill the Wannie for a key. Enter the room and
   grab the fragment. Now exit the mine and go to the ferryman pickup
   location. Play the song in the little gazebo. Take the ferryman to the
   Island of the Mosquibee's. Talk to the Mosquibee and he will take you
   to the Queen. To pass the test: throw the ball at the rocks until you
   get a key. Open the middle door to get the blowtron. Fight your way to
   the hexagonal exit. Go to the upper exit in the next room. Run around
   the mountain and across the suspension bridge. Go up the elevator.
   Fight the flying walrus with the Wannie glove for a key. Use this key
   in the box for the Wannie fragment. Take the ferryman to the Volcano
   Island. Collect gems and go into the cave. Talk to the Mosquibee. Take
   the ferryman to the Island of the Wannies. Go into the the cave next
   to the warehouse. Go across the tracks and get onto the conveyor belt.
   Kill the switch operator and place both switches in the right hand
   position. Jump into the box; Jump onto the ladder; and then jump over
   to the next building and drop through the hole. Talk to the Queen to
   get the CX key. Throw the ball at the switch to open the gate. Take
   the ferryman to the Island of the Mosquibee's. Go to the throne room
   and use the CX key on the back of the throne. Kill the guards for a
   key. Work your way to the shuttle landing area and kill the guard for
   a key. Enter the center building. Turn the wheel to open the door. Go
   to the next room and turn the upper wheel to open the door. Go through
   the door and get the key. Follow the Franco over the wall; this is
   important. Use the key in the locked door. Go down the elevator. Kill
   the emperor for a key. Use the key in the chest to get the emperor's
   sword. Go up the elevator. Go to the room with the two Hussons, and
   kill the first Husson with the sword for a key. Go through the upper
   locked door. Climb the stairs and ladder, and grab the token. Go to
   the shuttle and place the token into the slot. After the shuttle
   lands, kill the guards for a key. Use the key to enter the locked
   gate. Enter the door. Now you must get a key from each room to
   continue. In some rooms the key is in a chest; in other rooms you kill
   someone for a key. After you have gotten a key from each room walk
   north until you can't, then walk west until you can't, and then go
   north again. Fight the guards first and then the two headed monster.
   Once you defeat the two headed monster, he will give you a key. Use
   the key in the chest for the Sup's fragment. Take the air ferry to the
   Island of Celebration. Enter the temple base and place the Monk's key
   into the center lava section. Go outside and listen to the fake monk.
   Go around the right side of the statue and use the pillars to get on
   top of the book. Jump onto the the hand of the statue, then the arm,
   and finally enter the statue. Kill the elephant that will be firing
   rockets at you. Go to the four control machines; from left to right
   the machines are 1-4. Start the machines in the order of: 2, 1, 4, 3
   and then throw the switch on the right side of the wizards. Go through
   the hole in the gate and up the elevator. After the fake monk talks to
   you, go down the elevator. Drop down the hole behind the tin elephant.
   Kill the rocket throwing elephant for a key. Go through the locked
   gate. Kill the two elephants that transport into the open floor plate,
   and drop into the hole. Kill yet another rocket throwing elephant for
   a key. Go through the locked gate. Kill Funfrock and the robots. Walk
   towards the lava, and you will be done.
   
   The End
