
--- Important information concerning Men In War version 1.5.
--- Please read this file carefully if you have played any previous version,
--- and don't want to read the documentation.
--- For new players of Men In War, I suggest you read the MW.DOC -very-
--- carefully; it contains much important information about the game, what
--- everything does (though, you must learn by playing too) and everything
--- else you might not even wanted to know ;)

--- If you are new player, you might want to read this file too; it contains
--- information about new features (you don't have to read it unless you've
--- played previous versions), sound devices, operating systems and such.

New features:
  - Men In War required even less memory than before.
    Now, the Shareware version required 534 kilobytes (approx 548000 bytes)
    of conventional memory, and registered version even less (if you want to
    know, that is because different memory-optimization methods used in
    shareware- and registered version).
    Though, Men In War required approximately 512 kilobytes of XMS memory
    (with GUS or no sounds), and additional 640 kilobytes of EMS memory
    if you are using Sound Blaster (or compatible) sound device.
  - Sound Blaster support fixed; the old SB-support was rather slow and
    hard to use (for example, you coudn't use Windows, OS/2 or such with
    MIW with it), so we totally rewrote the player routines. Now the player
    is more flexible with operating systems, and is faster than the old one
    too.
  - Bugs fixed. Since version 1.0 loads of bugs have been fixed. It
    would be rather boring job to list them (and you to read, as well),
    so I skip that section.
  - ZIMM has been changed to PLASMA SHOTGUN.
    Unless you register Men In War, you will not be able to notice any
    difference in this. The ZIMM was complained to be rather useless as
    weapon (while rockets did the same job and seeked too), so we replaced
    it with a weapon we hope you find more useful.
  - Changes in MISSION-gamemode; while carrying flag, you can no longer
    shoot. But, you may drop the flag anywhere you want, even on your
    platform (and you will gain money!). Though, you gain no money if you
    keep the flag on multi-player platform. Also, as you drop the flag anyone
    can pick it up and take it some elsewhere. The flag is dropped by
    pressing the CHANGE-button while carrying it.
  - Strafing; Strafing was asked, so we added it in this version of game.
  - New THEFT-gamemode; In theft a safe will randomly appear onto gamefield,
    and will stay there until it's destroyed or players enter the shop.
    When safe is destroyed, it reveals a gold bag which can be carried onto
    players' starting platform, where it will be taken and player gains
    100 more credits. As with flag, you can't shoot while carrying the
    bag but you can drop it.
  - No ESC-quitting from shop anymore. It was complained to be unfair as
    one player might quit as he'd (or she'd) please. Now all players must
    press their change-key on "begin new game/quit"-icon to quit the game.
  - New musics. The main menu music was changed to better one, and highscores
    now have their own music. You can also listen the musics with included
    JBOX program.


Operating System problems:
  - Windows 3.xx:
    We have not experienced any problems running Men In War under Windows,
    but we strongly recommend that you DO NOT run Men In War under Windows.
  - Windows 95:
    We have not experienced any problems running Men In War under Windows 95:
  - OS/2:
    Men In War runs perfectly under OS/2, with no problems whatsoever.
  - DOS:
    We really recommend that you run Men In War in DOS only. DOS is the most
    problem-free operating system you may possibly use.
  - Others:
    We have not been able to test Men In War under any other operating
    systems, and we would like to hear how it runs under such systems.

Sound Device problems:
  - Gravis Ultrasound (GUS):
    Men In War runs perfectly with GUS with only 256k of memory. We don't
    expect you to have any problems with it.
  - Gravis Plug'n'Play (PnP):
    Men In War has tested with PnP under DOS, and it runs with no problems.
    Though, the ULTRASND-environment variable must be set to use PnP.
  - Sound Blasters:
    Men In War should run perfectly with any Sound Blaster, as long you have
    the BLASTER-environment variable set with correct values.
  - SB-compatible devices:
    We have not tested Men In War with sound boards that call themselves as
    Sound Blaster compatible, so we would like to hear how it runs with
    them.
