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COMBAT CHOPPERS Shareware version 1.01
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-  Http://personal.inet.fi/cool/psistorm/  -
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Check out our homesite. Latest versions, bug-fixes and a lot of
information. Trying to update it often. 

REQUIREMENTS
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- P90 strongly recommended. Works with slower computers too but
  may be quite slow.
- 320 x 200 x 8 resolution
- Soundblaster compatible soundcard (optional)

  NOTE: If game runs too slow or you have problems with sounds,
  then try running the game with this command line:
  chopper nosound

- Mouse (required with menu system)
- 8 Megs of RAM
- ...and a few megs of hard disk

THE GAME ITSELF
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Combat choppers is a realtime shoot'em up game with
modern (yeah, sure) choppers and realistic weapons =).
Some help is available during the game and using the
game itself is not hard. The following six weapons are
available in the SW-version:
- Minigun
- Rockets
- Homing missile (aka Homer)
- Flamer
- R.M.F (Rear Mounted Flamer)
- Nitro (not a weapon actually, but...)

The full version has 8 more weapons:
- Drone (An independently moving attack unit)
- Nuke (WOHOOO!!!!)
- Plasmagun (shoots in many directions at the same time)
- Basic missile (Fast and effective)
- Control Jammer
- Mine
- Heatring (Hot magma all around you)
- Cluster missile (Like a basic missile but it divides into
                   many smaller units whenever you want)

The full version also has more musics and effects on all
the new weapons and some new graphics. It also supports
four human players, where SW only supports two.
You may (and it is also recommended) copy this version of
Combat Choppers to all of your friends as long as no changes
are made.

REGISTRATION
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Registration fee is 50FIM or 12 USD or 12 Euros.
You can order the game from following address:

Lassi Leppinen
Poikkikatu 11
83500 Outokumpu
Suomi/Finland

Send money and your name, address and possibly
other contact-information.
You will receive your own copy of the full version on
3,5" disk by mail or by E-mail (FAST!) if you prefer.
Complete version of our product is sent to you as soon
as possible, after your registeration information has
been received.

If you want further information, then please send
E-Mail to the following address:
Lassi.Leppinen@pp.inet.fi


CONTACTS AND STUFF...
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We would also be very thankful if you reported
any bugs, ideas (well, ok!) and comments to us.
You can also give us balancing ideas...like if
some weapons are too good or so on.

This is actually our first serious project and
we learned to quite a lot doing this...
We are interested to have contacts with other
coders, graphicians, effectmakers and musicians.
This game was made with DJGPP. If you are
interested to join our next projects try mailing
us or contact with a letter to address mentioned
in the REGISTRATION part.

Lassi.Leppinen@pp.inet.fi   (CODE)
Peenuz@mail.freenet.hut.fi  (CODE)
Sabathius@hotmail.com       (GFX)
Anhurma@kirahvi.joensuu.fi  (SFX)

Our Web-page:
Http://personal.inet.fi/cool/psistorm/


FUTURE PLANS
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Currently we are working on 3D-engine, some small
gameprojects and a DEMO. SVGA for DJGPP and sound
systems are things that we would like to become
better at. (If you want to help us, mail us.)
You can also send us code/graphics/musics/other
stuff if you think they are worthy (especially
3D-models).... btw. PsiStorm is:
Lassi Leppinen, coder (also other stuff) age: 18
Henri Pennanen, coder (idling often)     age: 19
Antti Piironen, graphician               age: 18
Antti Hurmalainen, musician              age: 18

During the creation of this game we drunk a lot of coffee
and were awaken for long periods. Last code-session started
at 18:00 and ended 12:00...(not 00:00) and after that we
went to SAUNA - which we often do.

This file was updated 18.5. 1999

Copyrights (C), PsiStorm Entertainment 1999
