Title    : Rocket Arena Server Code
Filename : rarena11.zip
Version  : 1.10
Date     : 09-25-97
Author   : David 'crt' Wright
Email    : wrightd@stanford.edu
Webpage  : http://www.planetquake.com/servers/arena

Intro
-----
Rocket Arena is an interesting new twist to traditional deathmatch. 
It is a strictly one-on-one game with "winner stays, loser goes" type rotation. 
It is designed both to improve deathmatch skills and be a kick butt patch to boot.  

Installation Instructions
-------------------------

READ THESE THOROUGHLY BEFORE INSTALLING

Rocket Arena is both a QuakeWorld and Normal Quake patch.

To install:
Extract the pak0.pak file into an 'arena' subdirectory of Quake (e.g. c:\quake\arena)

To run a QuakeWorld 2.01 server, use:
qwsv.exe +gamedir arena +setmaster 204.182.161.2 +exec rotate.cfg +maxclients 6 +timelimit 20 +fraglimit 15

To run a Normal Quake server:
Start quake or winquake with 
winquake -game arena -dedicated 6 +map arenarg5 +timelimit 20 +fraglimit 15

however you can run either a listen or dedicated server.
The normal Quake version automatically rotates through all the current maps.

The QuakeWorld version has customized rotation.

Exec 'rotate.cfg' to run all the maps from the previous RA map pak that were included,
and the new maps. (19 maps)

OR

Exec 'newmaps.cfg' to run only the NEW maps in this pak (11 maps)

OR

Exec 'tfmaps.cfg' to rotate through ALL the Rocket Arena maps AND the Telefragged Arena maps (27 maps)
(you must have the Telefragged Arena pak1.pak)

The rotate configs do NOT have time or fraglimits set, so you will need to set them yourself.

Also, you may want to designate your server as 'HPB' or 'LPB'
While not everyone will follow these designations, it will help significantly.
A 4 or 5:1 ratio of HPB:LPB servers should be about right, so check and see what
type other people are running.

We feel that 4-6 players is the max for a good RA server, but feel free to experiment.

How to Play
-----------

See the client pak documentation


Impulse Quick Reference
-----------------------

IMPULSE 68 - shows simple statistics for the current level. Skill = wins / (wins + loses) * 100
IMPULSE 69 - shows your "position" in line
IMPULSE 70 - step out of line for up to 5 minutes
IMPULSE 71 - set status bar text for 320x200
IMPULSE 72 - set status bar text for 320x240 or higher

These only work on the client side of course.

The Maps
--------

File     Name                  Author

arenax   ArenaX                Brian 'Plucky' Ploeckelman <plucky@planetquake.com>
                               http://www.planetquake.com/edit
terrain2 Terrain               Chris 'Drastic_Man' Sykes <dmp@dc.jones.com>
                               http://www.planetquake.com/keygrip
xarena3  X-Arena               Eric 'Xanthen' Braun <eb9@evansville.edu>
                               http://www.planetquake.com/tdk
arenazap Zaphods Arena         'Zaphod' <quake@wvinter.net>
                               http://www.planetquake.com/qref
arenarg2 Rocket Jump This      Ralph Gustavsen a.k.a. tesh[BoB] <clg@coastlinegraphics.com>
                               http://www.coastlinegraphics.com
arenrg3a Edge of Insanity      Ralph Gustavsen a.k.a. tesh[BoB] <clg@coastlinegraphics.com>
                               http://www.coastlinegraphics.com
mayan1   Mayan Showdown        Joshua Beardsley a.k.a. NiOXiN <nioxin@mindspring.com>
                               http://terra219.telefragged.com
2pyramid Two Pyramids

2towers  Twin Towers Arena     Scooby (Brian Glines) <bglines@apeleon.net>

arenarg4 Spongebath            Ralph Gustavsen a.k.a. tesh[BoB] <clg@coastlinegraphics.com>
                               http://www.coastlinegraphics.com
arenarg5 The Wicked Empty Base Ralph Gustavsen a.k.a. tesh[BoB] <clg@coastlinegraphics.com>
                               http://www.coastlinegraphics.com
arenarg6 ThE PiT               Ralph Gustavsen a.k.a. tesh[BoB] <clg@coastlinegraphics.com>
                               http://www.coastlinegraphics.com
arma4    Armageddon 4          Matthias Worch <langsuyar@ocrana.de>                               

crandome Crandome              Matt Lutjen a.k.a cranman <cranman@bendnet.com>

egyptra  Egyptra               Eric Konno <konno@lava.net>

hill20   Hills                 Eric Konizer <ekonizer@dcm.ml.org>

iarena2  2 Castles             iNiT <init@hem1.passagen.se>

pitarena The Pit Arena         Scooby (Brian Glines) <bglines@apeleon.net>

ra_funk1 Funkadooda's Revenge  Steve Fukuda <stevefu@unixg.ubc.ca>
                               

Other contributors
------------------
Greg 'TerMy' Wiles : For starting this whole thing!
                     He kept the servers up and running too.
                     http://www.planetquake.com/servers

Joshua 'NiOXiN' Beardsley : For sorting through the hundreds of maps that came in and
				picking the winners.

Kolinahr : For the great sounds! Thanks man!
		http://www.planetquake.com/qng/qe/who/

Matt 'WhiteFang' Ayres: For the Regular Quake Rocket Arena port

Copyright and Distribution Permissions
--------------------------------------

This patch is freely distributable provided that this readme is distributed as well and is unchanged.

All code is copyright PlanetQuake 1997.
Commercial code licensing is available by contacting bastard@planetquake.com

DISCLAIMER:  If this patch ever formats your hard drive, TerMy takes full legal
responsibility. Uh.. just kidding.. this patch is 100% safe, tested, and FDA approved,
so you should have no trouble with it. But if you do.. its not our fault.

Availability
------------

This modification is available from the following places:

WWW   : http://www.planetquake.com/servers/arena

