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Title                   : Air2, official AirQuake level
Date                    : 11/9/97
Filename                : air2.bsp (inside pak0.pak of AirQuake)
Author                  : Iikka "Fingers" Kernen
                          ("" is an "a-with-two-dots"... "&auml;" in html)
Email Address           : ikeranen@raita.oulu.fi
Home Page               : www.planetquake.com/ikq/ (visit there!)
Snail Mail Address      : Iikka kernen
(send me your money!-)    Kiiskitie 4
                          FIN-93400 Taivalkoski
                          Finland
Description             : This is the second full map for AirQuake. It
                          contains two outdoor areas with air bases, and
                          a cave system between them.

                          Your single player mission:
                          Enemies are attacking by air and ground forces,
                          you are to prevent destruction of your HQ. After
                          you have taken out the attackers, you are to
                          launch a counterattack and destroy the enemy base,
                          and all their military units. It's pretty hard. :)

Additional Credits to   : ID and who ever created Quest
                          But some discredits to the author of Quest
                          for making it incompatible with my video card
                          without univbe. (The 1.091 worked fine!!)

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* Play Information *

REQUIRES AirQuake.

Single Player           : Yes.
Cooperative             : Yes.
Deathmatch              : Yes, teamplay recommended.
Difficulty Settings     : Normal AirQuake settings. (lives depend on diff.lvl)
New Sounds              : No
New Graphics            : Yes, all new textures except for the water.
New Music               : No
Demos Replaced          : Probably in AirQuake pack..

* Construction *

Base                    : New level from scratch
Editor(s) used          : Quest 1.1
                          Qube Qbsp
                          My own modified Qube Light
Known Bugs              : Should be none...
Build Time              : A long time.

Texture Wad used        : Airquake.wad

Compile machine         : P150 with 48M (DOS) 
QBSP Time               : abt. 10 min
Light Time (extra)      : abt. 30 min
VIS Time (level 4)      : abt. 4 hours
Brushes                 : around 800?
Entities                : dunno
Models                  : About four (airstrips and HQ's).

* Other Info *

Requires AirQuake TC.

* Copyright / Permissions *

You may not distribute this level separately from AirQuake TC. Read
airquake.txt for more information.

* You really did read this far? *
