
                              
                              
                        
                                         
                               
                                    Haglund Studios productions 1999
                                                          
                                                               
                                                              
                                                              
     <(-1-)> Why?                                            
     <(-2-)> Idea..                                      
     <(-3-)> Credits
     <(-4-)> Keys
     <(-5-)> Contact information
     <(-6-)> New Stuff
     <(-7-)> Haglund Studios in MBNET

                                v1.3  MikroBitti: "Game of the Day" 21.2.1999
                                v1.6  MikroBitti: "Game of the Day" 23.5.1999

<(-1-)> Why?


Why.. There is so much wormgames out there, that I wanted to make my own..
But no, that's not all. I wanted to make something, which wouldn't be just
another wormgame. I wanted to make it my OWN way, the BEST way. :)

****NOTICE THIS****
If you have any ideas how to make this game better, PLEASE send me e-mail
how to do it. I would be very pleased if you'd do that. And of course, credit
will be given to you for it, if the idea will be used. :)
****NOTICE THIS****


<(-2-)> Idea..


GAME MODE 1: ALONE
^^^^^^^^^^^^^^^^
You just have to go after those 'white potions', and take them as much as you
can. Whole time system is different now, check it out. It should work even
with 286, maybe with other speed, but anyway. :)

GAME MODE 2: AGAINST HUMAN
^^^^^^^^^^^^^^^^^^^^^^^^
Now you have your pal also here, and you can compete with him, which one will
get most of the potions! C00L. :) And you have 40secs time now.

GAME MODE 3: AGAINST CPU
^^^^^^^^^^^^^^^^^^^^^^
This game mode is for playing against computer. The idea is same, only
difference is that now you're playing against computer, which is pretty
good.. :) It moves 5x slower than you, so there still is a possibility
to win. :)

P.S. There is a hidden cheat code in ALONE-GAME MODE. Try to find it. :)

<(-3-)> Credits

Well, this game is made by Haglund Studios, and if you want to take a closer
look, here you go.. (actually only one name to see ;))

                Programming - Arttu Haglund
                     Design - Arttu Haglund
                      Ideas - Arttu Haglund
                 "Graphics" - Arttu Haglund
                 WormSystem - Arttu Haglund
                 Bugtesting - Arttu Haglund

<(-4-)> Keys

All righty then. Here are the in-game-keys.

Player 1 (Violet)
Up    - w
Down  - s                    (See that Caps Lock is off)
Left  - a
Right - d
-------------------------
Player 2 (Red)  (This is player 1 in alone gamemode, and only player in
Up    - 8        "against computer-gamemode)
Down  - 2
Left  - 4
Right - 6


Other keys
^^^^^^^^^^
ESC - QUIT GAME WHILE PLAYING


<(-5-)> Contact Information


If you have anything; ideas, bugnotes, comments or ANYTHING to say, please
write...
This might be the last version of PixelWorm, but you can make it NOT being
the last one by giving a good idea us, so that new version can be made.

E-Mail: luke__@hotmail.com

    In MBnet - PRIVATE MAIL: Arttu Haglund
In Pelit-BBS - PRIVATE MAIL: Arttu Haglund

Normal Post:
  HAGLUND STUDIOS
TAAVETINKUJA 8 A 11
  00300 HELSINKI (FINLAND)

Haglund Studios will get whole new homepages soon. It will include the best
games of HaS, some information about the past, and some about the future!


<(-6-)> New Stuff


High Scores-list added to all modes. Run the game to know other new
stuff.


<(-7-)> Haglund Studios in MBNET

You can find also other games made by Haglund Studios from MBnet;

GOOD'n'EVIL: The Ultimate Fight  (ShareWare version)
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
Fantastic textadventure. MBNET: GOODEVSW.ZIP

JOS  (FreeWare)
^^^
Nice Puzzlegame. MBNET: JOS.ZIP

The Attack  (ShareWare version)
^^^^^^^^^^ 
You have to protect earth from aliens. MBNET: ATTACKSW.ZIP


-Arttu Haglund, Haglund Studios
 Helsinki/Finland 19.9.1999
