Cybrid Specifications Due to the poor condition of captured materials and to the difficulty of obtaining accurate intel while receiving enemy fire, the full capabilities of the Cybrid war machines remain sketchy at best. As better information becomes available on each Cybrid and its variants, that information will be posted here. Note that most device names correspond to Unitech equivalent devices. The Cybrid's designations for their hardware are unknown. Each Cybrid war machine has been observed to have five variants (V1-V5). Succeeding variants have capabilities and equipment beyond that of their predecessors. As the variants are listed, equipment which represents an upgrade of previous versions will appear in bold type. New intel suggests that the Cybrids field command variants of some of their chassis, designated V6's, to protect their most critical installations. [The V6 Cybrids are faced in the final mission if you have upgraded to game version 1.1a.] The numbers in parenthesis given after some device listings provides further information on that device. The number given after the drive listing is the chassis' movement rating. The number given after the reactor listing is the energy rating. The number given after the sensor listing is that sensor's range. [If you find an error, please let us know. The equipment loadout for the Cybrids was originally provided by Tim Hurst, who also contributed heavily to the hacking page. The data here was later checked and updated using the information provided with the 1.1a update. The tactical notes are mine- Callidus] _________________________________________________________________ Verminus - Specter - Cerebrus - Parasite - Arachnus - Malignus - Genocite - Hades - Nihilus Command Variants _________________________________________________________________ Standard Cybrid Variants ______________________________________________________________________ Verminus ______________________________________________________________________ Verminus Ultra-Light Cybrid Walking Bomb[INLINE] Verminus V1: * Armor: Standard 5cm * Chassis Vulnerability: 1000% * Drive: Pre-flexive R1 (479) * Reactor: Fission 100 (99) * Battery: Cybrid 100 * Shields: 300 * Sensor: Standard 7.22 (4 hexes) * T. Computer: Quickfire 3000 * Weapons: + 2 Medium ELF Whips * Equipment: + Self Detonator Verminus V2: * Armor: Standard 5cm * Chassis Vulnerability: 500% * Drive: Pre-flexive R1 (479) * Reactor: Fission 100 (99) * Battery: Cybrid 100 * Shields: 300 * Sensor: Standard 7.22 (4 hexes) * T. Computer: Quickfire 3000 * Weapons: + 2 Medium ELF Whips * Equipment: + Self Detonator Verminus V3: * Armor: Standard 5cm * Chassis Vulnerability: 250% * Drive: Pre-flexive R1 (479) * Reactor: Fission 100 (99) * Battery: Cybrid 100 * Shields: 300 * Sensor: Standard 7.22 (4 hexes) * T. Computer: Quickfire 3000 * Weapons: + 2 Medium ELF Whips * Equipment: + Self Detonator The Verminus' size belies its danger to your forces. Encountered during base assault missions, this Cybrid will attempt to close with your Hercs before self-destructing in a kamikaze attack. This Cybrid scans the target's shields before detonation to place itself against your weakest point. The Verminus will sometimes attack with ELF weapons before exploding, so a wise commander will hold back some of his/her weapons in the hopes of the Cybrid being destroyed by their 'Derms reaction fire. This Cybrid is produced in the base's factory nodes during the attack, so destroying these nodes should top your list of priorities. _________________________________________________________________ Specter ______________________________________________________________________ Spectre Light Cybrid Scout Armaments 2 light energy weapon mounts 2 light kinetic weapon mounts[INLINE] Specter V1: * Armor: Standard 5cm * Chassis Vulnerability: 80% * Drive: Pre-flexive R1 (306) * Reactor: Fission 100 (94) * Battery: Cybrid 100 * Shields: 300 * Sensor: Scout 22.8 (8 hexes) * T. Computer: Lock-On 100 * Weapons: + 2 SE660 Lasers + 2 50mm Autocannon * Equipment: + Maxim Extractor Specter V2: * Armor: Standard 5cm * Chassis Vulnerability: 80% * Drive: Flexive R1 (323) * Reactor: Fission 100 (93) * Battery: Cybrid 100 * Shields: 300 * Sensor: Scout 22.8 (8 hexes) * T. Computer: Lock-On 205 * Weapons: + 2 SC1000 Compression Lasers + 2 Devastators * Equipment: + Maxim Extractor Specter V3: * Armor: Standard 5cm * Chassis Vulnerability: 80% * Drive: Improved R1 (475) * Reactor: Ion 130 (116) * Battery: Cybrid 100 * Shields: 300 * Sensor: Scout 30.6 (10 hexes) * T. Computer: Lock-On 205 * Weapons: + 2 EMP Beamers + 2 Devastators * Equipment: + Maxim Extractor Specter V4: * Armor: Anti-Ballistic Coat * Chassis Vulnerability: 80% * Drive: Improved R1 (384) * Reactor: Ion 130 (116) * Battery: Cybrid 150 * Shields: 600 * Sensor: Scout 30.6 (10 hexes) * T. Computer: Lock-On 205 * Weapons: + 2 Neutron Beam Weapons + 2 LPG's * Equipment: + Maxim Extractor Specter V5: * Armor: Liquid Tri-Di 7.2cm * Chassis Vulnerability: 80% * Drive: Trivate R1 (478) * Reactor: Matter Converter 150 (135) * Battery: Cybrid 150 * Shields: 600 * Sensor: Scout 30.6 (10 hexes) * T. Computer: Lock-On 205 * Weapons: + 2 Neutron Beam Weapons + 2 LPG's + 2 MicroMissile Launchers * Equipment: + Maxim Extractor [INLINE] The Specter is a common element of the Cybrid horde, especially in the Paracelesus system where it is often seen on mining missions. Though possessing only light armor and paper-thin shields, the Cybrid's small size and high speed make it a difficult target. Because of its highly advanced sensor array, you can rest assured that the Specter will see you long before you see it. Armed with energy weapons and autocannon, the Specter will use its high speed to flank larger HERCs and engage them from the rear. From there it will tear into the HERC's vulnerable aft shields and gut it with chaingun fire. More than one commander, confident in their HERC's expensive "invulnerability" has seen their investment fall to their own foolishness. No Cybrid is harmless. _________________________________________________________________ Cerebrus ______________________________________________________________________ Cerebrus Cybrid Scout Armaments: 2 light energy weapon mounts 2 light kinetic weapon mounts[INLINE] Cerebrus V1: * Armor: Standard 5cm * Chassis Vulnerability: 70% * Drive: Pre-flexive R2 (256) * Reactor: Fission 130 * Battery: Cybrid 100 * Shields: 900 * Sensor: Scout 41.1 (11 hexes) * T. Computer: Lock-On 100 * Weapons: + 2 SE400 Lasers + 2 20mm Autocannon * Equipment: + Single-Band ECM + Maxim Extractor Cerebrus V2: * Armor: Standard 11cm * Chassis Vulnerability: 70% * Drive: Pre-flexive R2 (221) * Reactor: Fission 130 * Battery: Cybrid 150 * Shields: 900 * Sensor: Scout 41.1 (11 hexes) * T. Computer: Lock-On 100 * Weapons: + 2 SC400 Compression Lasers + 2 50mm Autocannon * Equipment: + Single-Band ECM + Maxim Extractor Cerebrus V3: * Armor: Anti-Ballistic Coating * Chassis Vulnerability: 70% * Drive: Flexive R2 (387) * Reactor: Ion 196 (179) * Battery: Cybrid 150 * Shields: 900 * Sensor: Scout Omniband (13 hexes) * T. Computer: Lock-On 100 * Weapons: + 2 SP500 Pulse Lasers + 2 LPG's * Equipment: + Single-Band ECM + Maxim Extractor Cerebrus V4: * Armor: Advanced Heat Diff. * Chassis Vulnerability: 70% * Drive: Improved R2 (426) * Reactor: Ion 146 (176) * Battery: Cybrid 150 * Shields: 1200 * Sensor: Scout Omniband (13 hexes) * T. Computer: Lock-On 205 * Weapons: + 2 SE700 Gatling Lasers + 2 LPG's * Equipment: + Single-Band ECM + Maxim Extractor Cerebrus V5: * Armor: Crystal Mesh * Chassis Vulnerability: 70% * Drive: Trivate R2 (550) * Reactor: Matter Converter 225 (205) * Battery: Cybrid 200 * Shields: 1200 * Sensor: Scout Omniband (13 hexes) * T. Computer: Lock-On 205 * Weapons: + 2 Fusion Flamers + 2 LPG's * Equipment: + Single-Band ECM + Maxim Extractor [INLINE] The Cerebrus is the heaviest scout chassis that the Cybrids have been observed to field. Its highly advanced long-range sensor suite lets the Cerebrus feed detailed targeting data on your forces to its brethren. Unlike the Specter, the Cerebrus is never found operating alone, as the chassis' poor weapons capacity and vulnerability would make such a deployment foolish. Instead, you will encounter this Cybrid as part of larger attack teams. Commanders should prioritize the destruction of this class of Cybrid. It is a critical element to the Cybrid's offensive potential, and is no match for a Unitech Attack Herc. _________________________________________________________________ Parasite ______________________________________________________________________ Parasite Light Attack Cybrid Armaments: 2 heavy energy weapon mounts 2 medium missile launchers[INLINE] Parasite V1: * Armor: Standard 11cm * Chassis Vulnerability: 72% * Drive: Pre-flexive R1 (222) * Reactor: Fission 100 * Battery: Cybrid 100 * Shields: 900 * Sensor: Standard 15.1 (6 hexes) * T. Computer: Lock-On 100 * Weapons: + 2 SE1000 Lasers + 2 SG-Missile Launchers * Equipment: + Maxim Extractor Parasite V2: * Armor: Standard 11cm * Chassis Vulnerability: 72% * Drive: Flexive R1 (219) * Reactor: Fission 100 * Battery: Cybrid 100 * Shields: 900 * Sensor: Standard 12.14 (5 hexes) * T. Computer: Lock-On 100 * Weapons: + 2 SC1000 Compression Lasers + 2 SP2-Missile Launchers * Equipment: + Maxim Extractor Parasite V3: * Armor: Standard 11cm * Chassis Vulnerability: 72% * Drive: Flexive R1 (240) * Reactor: Ion 130 * Battery: Cybrid 150 * Shields: 900 * Sensor: Crystal Matrix (8 hexes) * T. Computer: Lock-On 100 * Weapons: + 2 SP1200 Magna Pulse Lasers + 2 HK-Missile Launchers * Equipment: + Maxim Extractor Parasite V4: * Armor: Anti-Ballistic Coating * Chassis Vulnerability: 72% * Drive: Improved R1 (303) * Reactor: Ion 130 * Battery: Cybrid 150 * Shields: 1200 * Sensor: Advanced Crystal Matrix (10 hexes) * T. Computer: Lock-On 100 * Weapons: + 2 SP800 Pulse Gatling Lasers + 2 HK-Missile Launchers * Equipment: + Maxim Extractor Parasite V5: * Armor: Crystalline Mesh * Chassis Vulnerability: 72% * Drive: Trivate R1 (335) * Reactor: Matter Conversion 150 (132) * Battery: Cybrid 150 * Shields: 1200 * Sensor: Advanced Crystal Matrix (10 hexes) * T. Computer: Lock-On 205 * Weapons: + 2 Heavy Compression Blasters + 2 HK-Missile Launchers * Equipment: + Maxim Extractor [INLINE] (notes forthcoming) _________________________________________________________________ Arachnus ______________________________________________________________________ Arachnus Light Attack Cybrid Armaments: 4 light energy weapon mounts[INLINE] Arachnus V1: * Armor: Standard 5cm * Chassis Vulnerability: 65% * Drive: Pre-flexive R3 (255) * Reactor: Fission 200 (188) * Battery: Cybrid 200 * Shields: 600 * Sensor: Standard 15.1 (6 hexes) * T. Computer: Lock-On 100 * Weapons: + 4 SE400 Lasers * Equipment: + Maxim Extractor Arachnus V2: * Armor: Standard 5cm * Chassis Vulnerability: 65% * Drive: Flexive R3 (290) * Reactor: Fission 200 * Battery: Cybrid 200 * Shields: 900 * Sensor: Standard 15.1 (6 hexes) * T. Computer: Lock-On 205 * Weapons: + 4 SC400 Compression Lasers * Equipment: + Maxim Extractor Arachnus V3: * Armor: Anti-Ballistic Coating * Chassis Vulnerability: 65% * Drive: Improved R3 (386) * Reactor: Ion 260 (244) * Battery: Cybrid 250 * Shields: 1200 * Sensor: Standard 15.1 (6 hexes) * T. Computer: Lock-On 205 * Weapons: + 2 EMP Beamers + 2 Neutron Guns * Equipment: + Maxim Extractor Arachnus V4: * Armor: Advanced Heat Diff. * Chassis Vulnerability: 65% * Drive: Improved R3 (379) * Reactor: Ion 260 (241) * Battery: Cybrid 250 * Shields: 1200 * Sensor: Standard 15.1 (6 hexes) * T. Computer: Lock-On 205 * Weapons: + 4 Fusion Flamers * Equipment: + Maxim Extractor Arachnus V5: * Armor: Liquid-Tri 7.2 * Chassis Vulnerability: 65% * Drive: Trivate R3 (416) * Reactor: Matter Converter 326 (305) * Battery: Cybrid 300 * Shields: 1500 * Sensor: Crystal Matrix (8 hexes) * T. Computer: Lock-On 205 * Weapons: + 4 Thermal Needlers * Equipment: + Maxim Extractor [INLINE] The Arachnus is a Cybrid unique in both locomotion and weaponry. The advanced six-legged chassis (which confounds all human attempts at duplication) gives this war-machine an amazing mobility on even the most demanding terrain. Fortunately, this otherwise deadly Cybrid design is saddled with a very limited weapons suite. The quad-mounted energy weapons gives this machine real shield-busting power, but the lack of secondary weapons deprives it of a follow up punch. This forces the Arachnus to act as an auxiliary unit, making a chink in your armor for other Cybrids to exploit. The high speed of this machine, plus the Cybrids' "berserker" nature, means that you will often find it outpacing the heavy units it is supposed to be supporting in an attempt to tear your throat out. Take advantage of this to kill these units before the damage they have done can be exploited by others. Be warned that new versions of this design offset the flaws of the design with high-tech weapons, including a variant which is reported to be armed with FOUR Thermal Needlers, making this Cybrid a vicious close combat threat! The Arachnus is poorly armored and shielded, and depends on mobility to get in the first (and hopefully last) shot. Once in range, it is not a difficult kill, but a necessary one. _________________________________________________________________ Malignus ______________________________________________________________________ Malignus Medium Attack Cybrid Armaments: 4 light energy weapons 2 heavy missile launchers[INLINE] Malignus V1: * Armor: Standard 18cm * Chassis Vulnerability: 50% * Drive: Pre-flexive R4 (102) * Reactor: Fission 300 (283) * Battery: Cybrid 250 * Shields: 1500 * Sensor: Standard 15.1 (6 hexes) * T. Computer: Lock-On 100 * Weapons: + 4 SC400 Compression Lasers + 2 SG-Missile Launchers * Equipment: + Maxim Extractor Malignus V2: * Armor: Assault 18cm * Chassis Vulnerability: 50% * Drive: Flexive R4 (115) * Reactor: Fission 300 (282) * Battery: Cybrid 300 * Shields: 1500 * Sensor: Standard 15.1 (6 hexes) * T. Computer: Lock-On 205 * Weapons: + 4 SC400 Compression Lasers + 2 Katyusha-Z Missile Launchers * Equipment: + Maxim Extractor Malignus V3: * Armor: Didrate 22.9cm * Chassis Vulnerability: 50% * Drive: Improved R4 (155) * Reactor: Ion 390 (370) * Battery: Tru-Power 215 * Shields: 1950 * Sensor: Standard 15.1 (6 hexes) * T. Computer: Lock-On 205 * Weapons: + 4 SP500 Pulse Lasers + 2 Saturation Missile Launchers * Equipment: + Maxim Extractor Malignus V4: * Armor: Tri-Didrate 19cm * Chassis Vulnerability: 50% * Drive: Improved R4 (130) * Reactor: Ion 390 (358) * Battery: Cybrid 350 * Shields: 2400 * Sensor: Advanced Crystal Matrix (10 hexes) * T. Computer: Lock-On 205 * Weapons: + 4 SP500 Pulse Lasers + 2 HK-Missile Launchers * Equipment: + Maxim Extractor Malignus V5: * Armor: Crystal Mesh * Chassis Vulnerability: 50% * Drive: Trivate R4 (181) * Reactor: Matter Converter 452 (420) * Battery: Cybrid 350 * Shields: 2400 * Sensor: Advanced Crystal (10 hexes) * T. Computer: Lock-On 205 * Weapons: + 2 SP500 Pulse Lasers + 2 Fusion Flamers + 2 HK-Missile Launchers * Equipment: + Maxim Extractor [INLINE] (notes forthcoming) _________________________________________________________________ Genocite ______________________________________________________________________ Genocite Medium Attack Cybrid Armaments: 2 medium energy weapons 2 medium cannon 2 medium missile launchers[INLINE] Genocite V1: * Armor: Standard 18cm * Chassis Vulnerability: 55% * Drive: Pre-flexive R3 (114) * Reactor: Fission 200 (183) * Battery: Cybrid 150 * Shields: 1500 * Sensor: Standard 15.1 (6 hexes) * T. Computer: Lock-On 100 * Weapons: + 2 SE 660 Lasers + 2 120mm Autocannon + 2 SG-Missile Launchers * Equipment: + Maxim Extractor Genocite V2: * Armor: Assault 18cm * Chassis Vulnerability: 55% * Drive: Pre-flexive R3 (126) * Reactor: Fission 300 (183) * Battery: Cybrid 150 * Shields: 1500 * Sensor: Standard 15.1 (6 hexes) * T. Computer: Lock-On 100 * Weapons: + 2 Plasma Cannons + 2 120mm Autocannon + 2 SP2-Missile Launchers * Equipment: + Maxim Extractor Genocite V3: * Armor: Anti-Ballistic Coating * Chassis Vulnerability: 55% * Drive: Improved R3 (205) * Reactor: Ion 260 (242) * Battery: Cybrid 150 * Shields: 1500 * Sensor: Standard 15.1 (6 hexes) * T. Computer: Lock-On 205 * Weapons: + 2 EMP Beamer + 2 LPG's + 2 SP2-Missile Launchers * Equipment: + Maxim Extractor Genocite V4: * Armor: Tri-Di 19cm * Chassis Vulnerability: 55% * Drive: Improved R3 (205) * Reactor: Ion 260 (242) * Battery: Cybrid 200 * Shields: 1500 * Sensor: Crystal Matrix (8 hexes) * T. Computer: Lock-On 205 * Weapons: + 2 Fusion Cannon + 2 LPG's + 2 HK-Missile Launchers * Equipment: + Maxim Extractor Genocite V5: * Armor: Liquid Tri 7.2cm * Chassis Vulnerability: 55% * Drive: Trivate R3 (299) * Reactor: Matter Converter 326 (305) * Battery: Cybrid 200 * Shields: 1500 * Sensor: Crystal Matrix (8 hexes) * T. Computer: Lock-On 205 * Weapons: + 2 EMP Beamers + 2 LPG's + 2 HK-Missile Launchers * Equipment: + Maxim Extractor [INLINE] The Genocite is probably the most common attack Cybrid you will face in your career; it is found in greater numbers than its more specialized brother, the Malignus. A very well balanced design, the Genocite has developed a fearsome reputation for being able to withstand a terrific amount of damage before falling. Such beliefs stem from the common exposure of pilots to Genocites carrying assault armor, which provides a distinct bonus in protection from frontal attacks. In many ways, a force of these Cybrids is far more dangerous than a group of Hades' or Nihilus'. The heavy chassis' are fielded in smaller numbers which are susceptible to focused attack by disciplined troops. It is a powerful HERC force, indeed, which can silence all the weapons of a Genocite squad in a short time. The Genocite carries a flexible weapons array, of the "standard" 2X2X2 variety (energy/cannon/missile). This allows the Cybrid to fulfill a broad spectrum of battlefield roles, its capabilities being enhanced by the variations in each new model line. It does lack the "punch" of the larger Cybrids; however, this is offset by the chassis' high survivability (it will get multiple fire opportunities) and the numbers in which it appears. The Genocite is a real threat and should be treated accordingly. Never underestimate the firepower needed to bring one down. _________________________________________________________________ Hades ______________________________________________________________________ Hades Heavy Attack Cybrid Armaments: 2 heavy energy weapons 4 medium cannon 2 heavy missile launchers [INLINE] Hades V1: * Armor: Didrite 17.8cm * Chassis Vulnerability: 40% * Drive: Improved R5 (147) * Reactor: Ion 455 (432) * Battery: Cybrid 350 * Shields: 1950 * Sensor: Crystal Matrix (8 hexes) * T. Computer: Lock-On 205 * Weapons: + 2 Heavy Plasma Cannon + 4 Devastators + 2 SP2-Missile Launchers * Equipment: + Single-Band ECM + Maxim Extractor Hades V2: * Armor: Didrite 17.8cm * Chassis Vulnerability: 40% * Drive: Trivate R5 (173) * Reactor: Ion 455 (432) * Battery: Cybrid 350 * Shields: 1950 * Sensor: Crystal Matrix (8 hexes) * T. Computer: Lock-On 205 * Weapons: + 2 EMP Beamers + 4 Devastators + 2 SP2-Missile Launchers * Equipment: + Single-Band ECM + Maxim Extractor Hades V3: * Armor: Tri-di 19cm * Chassis Vulnerability: 40% * Drive: Trivate R5 (184) * Reactor: Matter Converter 526 (501) * Battery: Cybrid 350 * Shields: 2400 * Sensor: Crystal Matrix (6 hexes) * T. Computer: Lock-On 205 * Weapons: + 2 Neutron Beam Weapons + 4 LPG's + 2 SP2-Missile Launchers * Equipment: + Single-Band ECM + Maxim Extractor Hades V4: * Armor: Tri-di 19cm * Chassis Vulnerability: 40% * Drive: Trivate R5 (181) * Reactor: Matter Converter 526 (501) * Battery: Cybrid 350 * Shields: 2400 * Sensor: Crystal Matrix (6 hexes) * T. Computer: Lock-On 205 * Weapons: + 2 Fusion Annihilators + 4 LPG's + 2 Heavy Saturation Missile Launchers * Equipment: + Zero Signal Dampener + Maxim Extractor Hades V5: * Armor: Tri-di 19cm * Chassis Vulnerability: 40% * Drive: Trivate R5 (153) * Reactor: Matter Converter 526 (498) * Battery: Cybrid 350 * Shields: 2850 * Sensor: Crystal Matrix (6 hexes) * T. Computer: Lock-On 440 * Weapons: + 2 Heavy Compression Blasters + 4 LPG's + 2 Heavy Saturation Missile Launchers * Equipment: + Zero Signal Dampener + Maxim Extractor [INLINE] (Notes Forthcoming) _________________________________________________________________ Nihilus ______________________________________________________________________ Nihilus Heavy Assault Cybrid Armaments: 1 heavy energy weapon 2 medium energy weapons/medium cannon 4 medium cannon 1 heavy missile launcher [INLINE] Nihilus V1: * Armor: Didrite 17.8 * Chassis Vulnerability: 35% * Drive: Improved R6 (112) * Reactor: Ion 524 (498) * Battery: Cybrid 425 * Shields: 2850 * Sensor: Crystal Matrix (8 hexes) * T. Computer: Lock-On 100 * Weapons: + 1 Heavy Plasma Cannon + 2 Plasma Cannon + 4 Devastators + 1 SP2-Missile Launcher * Equipment: + Zero Signal Dampner + Maxim Extractor Nihilus V2: * Armor: Didrite 17.8cm * Chassis Vulnerability: 35% * Drive: Trivate R6 (131) * Reactor: Ion 524 (498) * Battery: Cybrid 425 * Shields: 2850 * Sensor: Crystal Matrix (8 hexes) * T. Computer: Lock-On 100 * Weapons: + 1 Heavy Plasma Cannon + 2 EMP Beamers + 4 LPG's + 1 SP2-Missile Launcher * Equipment: + Zero Signal Dampner + Maxim Extractor Nihilus V3: * Armor: Tri-Didrite 19cm * Chassis Vulnerability: 35% * Drive: Trivate R6 (144) * Reactor: Matter Converter 609 (578) * Battery: Cybrid 400 * Shields: 3300 * Sensor: Crystal Matrix (8 hexes) * T. Computer: Lock-On 205 * Weapons: + 1 SP1200 Magna Pulse Laser + 2 Neutron Beam Weapons + 4 LPG's + 1 SP2-Missile Launcher * Equipment: + Zero Signal Dampner + Maxim Extractor Nihilus V4: * Armor: Tri-di 19cm * Chassis Vulnerability: 35% * Drive: Trivate R6 (145) * Reactor: Matter Converter 609 (578) * Battery: Cybrid 400 * Shields: 3300 * Sensor: Advanced Crystal Matrix (10 hexes) * T. Computer: Lock-On 205 * Weapons: + 1 Fusion Annihilator + 2 Fusion Cannon + 4 LPG's + 1 H-K Missile Launcher * Equipment: + Variable Pulse Ghoster + Maxim Extractor Nihilus V5: * Armor: Tri-di 19cm * Chassis Vulnerability: 35% * Drive: Trivate R6 (140) * Reactor: Matter Converter 609 (576) * Battery: Cybrid 400 * Shields: 3900 * Sensor: Advanced Crystal Matrix (10 hexes) * T. Computer: Lock-On 205 * Weapons: + 1 Heavy Compression Blaster + 2 Light Compression Blasters + 4 MPG's + 1 HK-Missile Launcher * Equipment: + Electronic Image Displacer + Maxim Extractor [INLINE] (Notes Forthcoming) ______________________________________________________________________ Cybrid Command Variants If you have upgraded you version of MF:CS to 1.1a, you will be facing these enhanced Cybrids in your final assault on the Cybrid's home base. Specter V6: * Armor: Clearplast * Chassis Vulnerability: 80% * Drive: Trivate R1 (478) * Reactor: Matter Converter 150 (135) * Battery: Cybrid 150 * Shields: 900 * Sensor: Scout 30.6 (10 hexes) * T. Computer: Lock-On 205 * Weapons: + 2 EMP Blasters + 2 100mm Chainguns * Equipment: + Maxim Extractor Parasite V6: * Armor: Clearplast * Chassis Vulnerability: 72% * Drive: Trivate R1 (335) * Reactor: Matter Conversion 150 (132) * Battery: Cybrid 150 * Shields: 1500 * Sensor: Advanced Crystal Matrix (10 hexes) * T. Computer: Lock-On 205 * Weapons: + 2 Heavy Compression Blasters + 2 HK-Missile Launchers * Equipment: + Maxim Extractor Cerebrus V6: * Armor: Crystal Mesh * Chassis Vulnerability: 70% * Drive: Trivate R2 (550) * Reactor: Matter Converter 225 (205) * Battery: Cybrid 200 * Shields: 1500 * Sensor: Scout Omniband (13 hexes) * T. Computer: Lock-On 205 * Weapons: + 2 EMP Blasters + 2 ELF Mortars * Equipment: + Active Off. Jamming + Maxim Extractor Arachnus V6: * Armor: Clearplast * Chassis Vulnerability: 65% * Drive: Trivate R3 (416) * Reactor: Matter Converter 326 (305) * Battery: Cybrid 300 * Shields: 1950 * Sensor: Crystal Matrix (8 hexes) * T. Computer: Lock-On 205 * Weapons: + 4 Heavy Compression Blasters * Equipment: + Maxim Extractor Genocite V6: * Armor: Clearplast * Chassis Vulnerability: 55% * Drive: Trivate R3 (299) * Reactor: Matter Converter 326 (305) * Battery: Cybrid 200 * Shields: 1950 * Sensor: Crystal Matrix (8 hexes) * T. Computer: Lock-On 205 * Weapons: + 2 EMP Beamers + 2 MPG's + 2 HK-Missile Launchers * Equipment: + Maxim Extractor Malignus V6: * Armor: Clearplast * Chassis Vulnerability: 50% * Drive: Trivate R4 (181) * Reactor: Matter Converter 452 (420) * Battery: Cybrid 350 * Shields: 2850 * Sensor: Advanced Crystal (10 hexes) * T. Computer: Lock-On 205 * Weapons: + 4 Heavy Compression Blasters + 2 HK-Missile Launchers * Equipment: + Maxim Extractor Hades V6: * Armor: Clearplast * Chassis Vulnerability: 40% * Drive: Trivate R5 (153) * Reactor: Matter Converter 526 (498) * Battery: Cybrid 350 * Shields: 3300 * Sensor: Crystal Matrix (6 hexes) * T. Computer: Lock-On 440 * Weapons: + 2 EMP Blasters + 4 100mm Chainguns + 2 HK-Missile Launchers * Equipment: + Active Offsource Jamming + Maxim Extractor Nihilus V6: * Armor: Clearplast * Chassis Vulnerability: 35% * Drive: Trivate R6 (140) * Reactor: Matter Converter 609 (576) * Battery: Cybrid 400 * Shields: 3900 * Sensor: Advanced Crystal Matrix (10 hexes) * T. Computer: Lock-On 205 * Weapons: + 1 280mm ATX + 2 EMP Blasters + 4 ELF Mortars + 1 HK-Missile Launcher * Equipment: + 3 Active Offsource Jammers + Maxim Extractor _________________________________________________________________ Main Menu This page was last updated December 26, 1996