		       -  - -Stoneless- -  -
			-  - -keylist- -  -

			  (version  1.01)

General editing
=-=-=-=-=-=-=-=-

Left/right/up/down
		- move around window
Space bar
		- hold to drag the window with the mouse
control+shift+f
		- find entity keynames/keyvalues
control+z or alt+backspace
		- undo
control+shift+z
		- redo
alt+c
		- compile
a or [ or <
		- decrease grid size
z or ] or >
		- increase grid size
shift+grid change
		- change grid in all windows
s or +
		- zoom in
x or -
		- zoom out
d+mouse click
		- zoom to
r
		- redraw all
control+q
		- arrange quarters
n
		- normal 2d map mode
h
		- heights 2d map mode
q
		- center and zoom on selection (hold shift for all windows)
control+n
		- center around selection
?
		- this keylist
control+arrows
		- nudge selection around

Files
=-=-=

control+o
		- open
control+s
		- save
control+shift+s
		- save as

Switching modes
=-=-=-=-=-=-=-=

control+b
		- go to brush selector
control+e
		- go to entity selector
tab
		- next tool
control+f
		- toggle face edit mode
control+u
		- toggle vertice edit mode

New Windows
=-=-=-=-=-=

control+2
		- new XY(top) map window
control+y
		- new YZ(size) map window
control+z
		- new XZ(front) map window
control+3
		- new D3D camera
control+g
		- new OpenGl camera
control+r
		- entity tree (hold shift for new)
control+t
		- texture browser (hold shift for new)
control+l
		- layers list (hold shift for new)


Brush selector
=-=-=-=-=-=-=-

insert
		- insert a small cuboid
delete
		- delete the selection
c
		- select none
control+x
		- cut
control+v
		- paste
control+c
		- copy
alt+enter
		- properties for selection
control+n
		- center maps around selection
control+left click
		- add to selection
shift+left click
		- select under current selection
right click
		- context menu
control+d
		- duplicate
control+h
		- flip selection about X axis
control+j
		- flip selection about Y axis
control+k
		- flip selection about Z axis
s
		- subtract
j
		- hide selection
control+a
		- current apply texture


Entity selector
=-=-=-=-=-=-=-=

insert
		- insert a point entity, of type set in options
delete
		- delete the selection
c
		- select none
control+x
		- cut
control+v
		- paste
control+c
		- copy
alt+enter
		- properties for selection
control+n
		- center maps around selection
control+left click
		- add to selection
right click
		- select and open properties
double click
		- quick classname change
control+d
		- duplicate
hold shift while dragging point entities (otherwise known as the "Cybris manoeuvre")
		- snap origin point rather than minimum point

3d Camera
=-=-=-=-=

All the keys set in the options dialog, plus

control+left click
		- add to selection
control+shift+left click
		- select brush, ignoring groups
double left click
		- grab texture
alt+left click
		- apply texture to face when in face edit mode