------------------------------------------------------------------------------
                        Changes since version 1.0b
------------------------------------------------------------------------------
Buges:
        - Changed the maximum number of Vesa modes from 50 to 256.
        - Fixed bug in PaceFLI and PaceMainloop functions that would lock
        machine
        - Corrected error in PlayFLC example that would lock machine when
        trying to free a sound system that was never initialized
        - Corrected a bug in Flic module to deal with a flics that have a
        speed of 0

Changes:
        - Many small examples added to manual.
        - Summary of functions added as Appendix A.

------------------------------------------------------------------------------
                        Changes since version 1.0c
------------------------------------------------------------------------------
Buges:
        - fixed bug of illegal memory access if you had more than 50 video
        modes available on your video card.
        - fixed a bug in the AddButton routine relating to adding a slider.
        - fixed bug in BLine routine where line was not positioned properly.
        - implemented hotspot offsets for saving and restoring background
        behind mouse pointer in UpdateMouse().
        - corrected some problems with placing text outside of a button
        - corrected a problem which produced spurious values from the joysick
        position routine.
        - CloneSprite() would not clone the frames of a master sprite.
	- Each frame of a sprite now displays the appropriate amount of time.

Changes:
        - more minor changes to the manual.
        - implemented a mouse region which defines the area where a mouse can
        move  - see ResetMouseRegion() and SetMouseRegion().
        - there is now a text gadget defined under buttons.  This handy little
        gadget will allow the user to enter text after it is selected.
        - you can now have the library recalculate and REDRAW a slider using
        various SetSliderxxx() functions.
        - the shape of the cursor is a global UBYTE in the text module; it is
        called cblock.
        - a dialog box (for messages) and an input box (for prompting a user
        for input) have been added to the draw module - see DialogBox() and
        InputBox().
        - added a file requester and a function to allow the user to select a
        string from a list of strings - see FileReq() and PickList() in the
        Draw module.
        - added a function to set the global colors used for various interface
        functions in the draw module.
        - many bob and sprite functions have been recoded in assembler.