Weave 3.3


(c) Tim FitzRandolph, 1996

***NEW IN THIS VERSION:
        There was a bug in the delay system of weave 3.2... it has been fixed.


This is the new and completely re-written version of Weave. (3.0)  In this
version, there is now:

        (1) GRAPHICS!!!!!!!!
        (2) Cool walls that tumble down at you!
        (3) a neat 3-d looking ship!
        (4) pre-designed levels that are increasingly difficult
        (5) High score!
        (6) SOUND!!!!!

Anyway, this is a pretty simple game.  Just move your ship left and right
to dodge the walls that tumble down at you.  Use the right ane left arrow
keys to move, and use [EXIT] to quit the game.  press [MORE] to pause, and
[2nd] to unpause.

--
Oh yeah, if you have headphones, there is a little noise that plays
when a wall passes you.  Not that cool, but now I can say this game
has SOUND! It also makes noise when you die....
--


If you're wondering what happened to version 2.0, I have no idea.  I just
like 3.0 better.


Well thats all, enjoy Weave 3.0, and send ALL comments to:

                        TIMFITZ@IX.NETCOM.COM





Thanks to:
        Magnus Hagander         for his constant wizardry
        Jingyang Xu             for his NASR sprite routines
        Eric Linenberg          for hip beep routine
        Andreas Ess             for his xccoll.asm file!!!
        Tony Bennett            for beta-testing all my games!

        Also, ZCP is used to compress the intro screen in this game.



.end

