                    ----------------------------------
                            Super Breakout 5.0 

                    (c) Stephane JANTZEN - 02/04/1996
                    Stephane.Jantzen@scinfo.u-nancy.fr
                    ----------------------------------


Now enables customized levels.


Contents of the archive :
-------------------------

  - brkout.txt   : this file. 
  - brkout.85s   : string for ZShell 4.0.
  - sbeditor.exe : dos-based level editor           | This
  - sbeditor.pas : Turbo Pascal source              | part
  - sbeditor.txt : documentation file on sbeditor   | by 
  - editor.bat   : batch file to launch the editor  | Donald Campbell

Overview :
----------

  Always the same old Breakout-like game. Aren't you bored with it ? :)


Keys :
------

  - left and right arrows to move the paddle, and choose the starting level.
  - 2nd to launch the ball and each time the game waits for an entry.
  - Enter acts as 2nd when game is paused, but lauches "panic" when activated 
    during game running : save the current game and directly exit from ZShell. 
  - Alpha to pause the game and blank the screen. (back to the game with 2nd)
  - Exit to quit the game and return to ZShell. (when not paused)

  If you press [ALPHA] when speed level is asked, Super Breakout will play at
  its maximal speed. (just for fun : you'll need to boost the constrast up to
  7 or 8 if you wanna see the ball)


Levels :
--------

  25 levels are provided, and new levels can be designed with the DOS program
  available in this archive, written by Donald Campbell. Just notice that
  "bonus bricks" are not implemented yet, and therefore shouldn't be used in
  the design of new levels.


Thanks to :
-----------

  - The ZShell development team, just guess why ?
  - All people who made suggestions and reported bugs (too numerous to be
    named)
  - Donald Campbell (Donald.Campbell@manhattan.com), for being interested
    enough in this game to write a level editor.
  - You, for playing this game.


History :
---------

  - 10/95 : Version 1.0. Contains some calls that produces bugs with ROMs
                         6.0 -> 8.0
  - 11/95 : Version 2.0. Added ROMs 6.0 -> 8.0 compatibility. Removed some
                         little bugs.
  - 11/95 : Version 2.4. Added ROMs 9.0 -> 10.0 compatibility. Works only
                         under ZShell 4.0. Some functions rewritten.
  - 12/95 : Version 3.0. Now includes speed levels, and a high score initials 
                         table. Some parts rewritten and optimized for speed.
  - 01/96 : Version 4.0. Added the Save/Restore feature. Can now start at any 
                         level. Some levels modified to avoid cycles. 
  - 01/96 : Version 4.1. Removed bugs in save/restore. Some bugs still pre-
                         sent.
  - 01/96 : Version 4.2  Same version as 4.1, with save/restore bugs removed
                         (at last).
  - 02/96 : Version 5.0  Now enables customized levels, with Don's DOS-based
                         editor.
  

Next features :
---------------
 
  - Bonus bricks a la Arkanoid.
  - What else ?


Disclaimer :
------------

  You are free to copy and distribute this program, but only in its integral,
  unmodified archive form (brkout50.zip). The string file should be transfer-
  red between TI-85's only when not modified in ANY way. For the same reasons
  as ZShell 4.0, I would appreciate to be notified if you plan to put this
  archive on your ftp site or www page.

-- 
Stephane JANTZEN, 02/16/1996

Please send all comments or suggestions to Stephane.Jantzen@scinfo.u-nancy.fr
        

