ZJoust 2.0


(c) Tim FitzRandolph, 1996



UPDATES IN THIS VERSION:
completely re-written collision detection.  MUCH better than before, although
still not perfect...

also, used better key-testing for no 'wait' before repeat key press (if
that makes sense)

thats it!



Zjoust is a simple game, similar to some old Atari game I can't remember...
anyway, just move around with the arrow keys, and jump with the 2nd key.
Try to kill those "bad guys" by landing on their pathetic heads.  But
be careful not to die yourself.  Anyway, this is version 1.0 and currently
has 3 levels.  I intended for 5, but the game is already too big.  I'd
try to optimize its size, but I'm off on another game project (pinball)
so It'll have to wait.  anyway, let me know what you think!

E-MAIL ME AT:
timfitz@ix.netcom.com

AND CHECK OUT MY WWW PAGE AT:
http://www.geocities.com/TimesSquare/3223/index.html

and (for ZShell stuff)

http://www.geocities.com/TimesSquare/3223/zshell.html




okay thats it.


the end.

it is done.


THE END


I have fulfilled my destiny.


good day.


adios.

See yah.

GOOD BYE




the end

